Well my thanks to both of you. BTW, what user made campaigns do you guys recommend? I am revisiting Operation Flashpoint and I want to try some new campaigns.Originally Posted by (R0adki11 @ Mar. 19 2009,05:57)
Well my thanks to both of you. BTW, what user made campaigns do you guys recommend? I am revisiting Operation Flashpoint and I want to try some new campaigns.Originally Posted by (R0adki11 @ Mar. 19 2009,05:57)
can u please reupload this mission pack?
Can you please reupload the pack? Thanks
Was going through my old Gaming PC stored at my Parents, found the WW4 Mission Pack. So ive decided to reupload it, also updated the first post too
Please find here:
http://naf.8bit-online.co.uk/files/o...missionpack.7z
Last edited by R0adki11; Feb 13 2013 at 22:38.
Thanks for reuploading this![]()
Mods: WW4 EXTENDED
Scripts: Misc scripts | Standalone DSAI module | Manage multiple squads at once | Suppressive fire | Dynamic population and traffic
Other: FOB template
3rd party Updates: MapFact's Rucksacks - WW4 | CCE 2 beta 7 series | Kodiak Island v1.1
I have the tweaked config that replaces default units with ww4, so it's hard to me to track this kind of bugs (as if a unit or weapon doesn't work as intended it's replaced by a ww4 version anyway).
Just tried three of them. So far there seems to be a problem in Steal the Car. "No entry config for 'config.cpp/cfgweapons.w556_30bmag'". The other two (ambush and the one where you must clean a town as a SF) seemed fine, apart from inconsistencies on the weapons, as they were using JAM and not native WW4 ones.
Last edited by kenoxite; Feb 25 2013 at 07:10. Reason: One anyway too many