// GL3 Enemy A.I. Hearing Aid Weapons:
// Choose which weapons should be heared by enemy A.I. within wich range.
// By default all Armed Assault weapons are added in thouse array do only update thouse arrays, if you like to use custom weapons.
// Note: Weapons which are not listed in thouse arrays can heard by enemy A.I. from the maximum range distance.
// Some weapons can use suppressed and no suppressed ammo its possible, to add the ammo class in the arrays too,
// to make weapons which do use suppressed ammo act like they are suppressed weapons.
// Weapons listed in this array can heared by enemy A.I. within a range of 15 meters.
// GL3_Global set [19, (GL3_Global select 19) + ["M4A1SD","MP5SD","M9SD","MakarovSD","B_556x45_SD", "B_556x45_SD"] ];
// Muzzles and Ammo listed in this array can heared by enemy A.I. within a range of 50 meters.
// GL3_Global set [20, (GL3_Global select 20) + ["M203Muzzle","GP25Muzzle","G_40mm_HE","G_30mm_ HE"] ];
// Weapons listed in this array can heared by enemy A.I. within a range of 300 meters.
// GL3_Global set [21, (GL3_Global select 21) + ["M136","JAVELIN","STINGER","RPG7V","STRELA","M9"," Makarov","B_9x19_Ball","R_M136_AT"] ];