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Thread: What CPU

  1. #21
    Master Gunnery Sergeant Yokhanan's Avatar
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    Do you guys think the Intel Core i7 920 will do ok with ArmA 2? I'd really like to play high settings thing time or nearly since right now on my 1.86ghz Core Duo and Radeon X1650 had things set mostly low with one or two normal and like 1800 view distance and still suffer a lot of times.

    I know its somewhat tough since we don't have it in front of us, but I'm hoping I'm not going to have to get the $1000+ i7, lol.

    In Loving Memory of my Uncle Mike. RIP 1-31-13

  2. #22
    Anything anyone tells you at this point is pure conjecture, I think.


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  3. #23
    Baff1, i don't think you get what i said at all....
    The example with the Video encoding was just an example to show you what difference a multicore optimized piece of softwae will benefit from such a system.

    In a short sentence:
    Arma2 will be multicore optimized so you can await a better performance on multicore systems, period...

    Just a actual statement by them: http://translate.google.com/transla....&u=http

    Quote Originally Posted by [b
    Quote[/b] ]What is the recommended configuration for Arma 2?
    Recommended configuration can be found on the official Web site arma2.com.
    A very important condition for the smooth running of this game will be multi core processor. D A good image can be computer set Alza Ruby, which we had this year in October to play the game journalists at an event ARMA2 Boot Camp.
    Now got it?
    Marek Spanel: [...] Every single element is well taught so that it fits together. So this is a significant change, because with ArmA 1 it was just random, really.
    We made some units because we had to. There wasn't much passion from our side with the first ArmA, to be honest. This time it's different. (Videogamer.com Interview

    Please BIS: Arma2 must become a TRUE MASTERPIECE - Not a middle-heavy catastrophe!

  4. #24
    I've changed couple of things since ArmA came out. First I was running ArmA on AMD 3000+, 1500Mb of RAM and 6600GT. The game was set mostly on low, res-1024x768 and view distance on 1200 or so. Game was running... OK on 19" screen. Then I bought 9800GTX (512) and I was able to set everything on high and it was all good. Then some othergames started to require more then 2GHz CPU so I bought new PC with , 4GB of RAM and 9800GTX from before. ArmA was running like never before with view distance of 10km. Incredible. After a while I got 22" widescreen LCD, so your only option is to run everything on 1680x1050 (HD) unless you want to get your eyes "burned". When I had to set everything on low and view distance on 2km is was pretty dissapointed but I realised that graphics are really good with HD res even on low. Although I can't have more then 2km VD or FPD drasticly drops near objects and in shadows. Basicly if you have over 2GHz CPU its only matter of GPU in ArmA and most new games.

    Now ArmA 2 is suppose to use more cores - dual min, quad optimal... we heared all about it but I can swear that I heared/read in one of the interviews or smt that arma 2 is going to run quite well on around 3GHz single-core CPUs too. Meaning that with 8800 class GPU and not HD res you will be able to run then game nicely on medium settings or so. So I guess ArmA 2 will be optimised nicely, I hope for HD and widescreen resolutions too, without that kind of FPS drop. I thought that VD has to do more with CPU then it does, but after a while I realised that CPU is not so important anymore.
    For example Crysis Warhead: I have it on HD and mostly on high to ultra. Really nicely optimised with supreme graphics.
    I tryed to run the game on old CPU and 9800GTX and I only had to change few things on medium but not all of them.

    So TankbusterSPAFF I sugest you to stay with what you already have. If you have option to put another GPU in (SLi) put another one or buy 260/280 class GPU insted of new CPU.
    Maybe you OC your CPU a bit. Just make sure you have enough RAM. I mean for XP is not so important, around 2GB is OK, but on Vista 2GB is nothing with new games.

  5. #25
    Second Lieutenant Tankbuster's Avatar
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    I don't have an SLI motherboard. When I bought it, nearly 2 years ago, I said SLI was not a good way of betting GPU power to the system and I reckon I was right.
    If and when ArmA2 comes along, and this system isn't up to it, then it'll be i7 and Vista time, but only then.
    Documentation is not a dirty word.
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  6. #26
    Quote Originally Posted by [b
    Quote[/b] ]....but I can swear that I heared/read in one of the interviews or smt that arma 2 is going to run quite well on around 3GHz single-core CPUs too....
    I read, watched and heard all interviews and definitely can not remember this....
    Dualcore is minimum, Quadcore optimum... stated by Company CEO, A2 Lead-Designer, A2 Lead-Programmer, etc... period.... what is there to discuss anyway?

    But one thing what you mentioned is right in Armas current engine stage and will be also right in Arma2 (like stated by BIS CEO on GC 08):
    The higher the resolution, the better System you need.... Screen-Resolution seems to have a even larger impact in Arma2, since they even developed a system to "upscale" lower resolutions on bigger screens.
    So tiny 1024x768 resolution on a big 24" Screen should look better in Arma2 than it does now in Arma1 (it looks like crap to use such a resolution on large screens)

    I dunno how it works in detail, but thats what Marek Spanel said in the GC08 Interviews....

  7. #27
    That said a single core at 3.0ghz would barely be able to run arma2. They said you would have to have a p4 overclocked to 4.0ghz+ to get decent performance. Which leaves me with the impression that a 2.4ghz dualcore would still kick it's a**.

  8. #28
    Quote Originally Posted by (TankbusterSPAFF @ Jan. 15 2009,00:28)
    I don't have an SLI motherboard. When I bought it, nearly 2 years ago, I said SLI was not a good way of betting GPU power to the system and I reckon I was right.
    If and when ArmA2 comes along, and this system isn't up to it, then it'll be i7 and Vista time, but only then.
    ...do what you want.

  9. #29
    off..soz: Cant see the contest between a console and a KA pc built for sims unless the game was crossed from the console to pc or youre comparing the cost, lol.

    I think this pc cpu debate couldve been sorted out if Bohemia were more specific. I like others play a few different games but all my pc budget has gone from F4af and is now directed at ArmA and now 2. As we know a KA pc, pro sticks, pedals and TIR4 costs a whole lot more then a wow graphics factor console so itd be cool if we werent just guessing when outlaying money for some parts that cost a lot. I know its best to wait till the games out and all the cards are on the table but some people have to upgrade sooner for different reasons.

    Ill be hanging on to the Inel 3.2 dual core until i hear more.

    I dont know if its still true but i read once that coding for multiple cores was real pricey so we'll see wont we BO ...

    i7 920@3.6 - 6g DDR 3@1443 - 60g SSD 64m cache - ATI 5970 - TIR5
    Snotty[APS] OGN ArmA

  10. #30
    I'm guessing I'll need to spend some money when Arma2 comes out.....

    Athlon XP 2000+ limping along at 1.7 ghz,
    crappy old socket A mobo,
    1 GB ram (old SDRAM)
    Nvidia 5500 FX 128MB AGP card,

    Ok, stop laughing, I really am running this doorstop PC.
    It even lags on solitaire

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