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Thread: ArmA Warfare v1.2

  1. #11
    I've noticed huge client FPS drop after creating base structures. Usually I blame WaitUntil loops for it, as they are killing performance very effectively.


    Spoiler:

  2. #12
    Script Common\Functions\Common_GetTeamStatus.sqf not found

    Reproduced in my newly setup 1.16 server (no mods)

    I reported this a while ago, but BI don't seem to be supporting ArmA at the moment as none of the other Bugs have progressed any in status.

    http://armedassault.eu/bugtracker/view.php?id=20

    Again BI get Project Tools the ultimate in Customer Support!
    Last edited by HOPEnSPIRIT; May 26 2009 at 19:55.

  3. #13
    Download the Warfare 1.1 Beta and unpack both versions (16&32) with a PBO program to separate folders. After that open up your "ArmA\beta\addons\warfare.pbo" then open up then from inside there extract both Warfare 1.2 versions from the MPmissions folder, and with the new 1.2 files you need to replace the 1.1b files with the 1.2 files.

    EDIT:
    The Client_UpdateTownAttackedMarker.sqf is missing from Warfare 1.2
    -----------------------------------
    "\Client\Init\Init_Client.sqs"
    Line 10: UpdateTownAttackedMarker = Compile PreprocessFile "Client\Functions\Client_UpdateTownAttackedMarker.sqf"
    Line 10: UpdateTownAttackedMarker = Compile PreprocessFile "Client\Functions\Client_UpdateTownAttackedMarker.sqf"
    "\Client\PVFunctions\SideMessage.sqf"
    Line 27: (Str _value1) Spawn UpdateTownAttackedMarker;
    ---------------------------------------
    Last edited by Computica; Sep 17 2009 at 04:15. Reason: The Next Missing File...

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