Page 243 of 244 FirstFirst ... 143193233239240241242243244 LastLast
Results 2,421 to 2,430 of 2439

  Click here to go to the first Developer post in this thread.  

Thread: A.C.E. Advanced Combat Environment Public Release!

  1. #2421
    Solved
    Last edited by BangTail; May 18 2010 at 04:44.
    Lest you forget, Mr. Hunter, we are a ship of war, designed for battle.

    You don't just fight battles when everything is hunky-dory.

    What'd you think, son? I was just some crazy old coot putting everyone in harm's way as I yell "yee-haw"?

    Capt. Frank Ramsey
    USS Alabama (SSBN 731)

  2. #2422
    I'm new to ACE and just decided to try it out.
    In a mission, I get injured and can't move. There is a medic on my team, and some other teams have medics, but I can't order them to do anything, and nobody lifts a finger to help. I can't even commit suicide so that I could respawn. How do I deal with this situation?

  3. #2423
    deploying units with parachute while running the ACE mod for Arma 1 ...

    i ve run into this problem after running the ACE mod on my pc
    after the AI units jumped out of the plane ( using Mando scripts ) they fall down to the ground and die because they have NO chutes.

    How can i make it possible for these AI units to get a chute???
    Is it possible to assign it to em or something else???

    thx for help m8s!

  4. #2424
    Hello gents im working on a Cae Flight medic script for choppers and i have a couple questions ..i was wondering if anyone of you guys that worked on ace if i could PM you some details with a couple questions ? promise i wont bug you to much thank you for your time

  5. #2425
    I decided to download this mod to enhance vanilla ArmA. Is there anything else I really need beyond ACE? It seems to be a jack of all trades..:P

    EDIT: Oh! How do I get ACE to run when normally selecting ArmA? And how do I get it to work with Cold War Rearmed? The two modules seem separate.
    Last edited by Foffy; Apr 12 2012 at 21:21.

  6. #2426
    Well shit. I hope you didn't download the 3-year-old beta mod. Ask in the right thread, where they may deign to yell at you for not reading the instructions.
    My Chernarussian Civil War SP missions:
    Enfilade Ambush
    Autumn Siege

  7. #2427
    Which 3-year-old beta mod? I got both ACE and CWR off of Armaholic. And ACE needed an update.

    That's with ArmA I, by the way.

  8. #2428
    Delete
    Last edited by brightness; May 4 2012 at 07:13.

  9. #2429
    You can use the modfolder method described here to launch multiple mods.

    http://www.armaholic.com/plug.php?e=faq&q=18

    But I don't think CWR is made to be played with ACE. If you are just going to be playing singleplayer,
    you will probably be better off using less gameplay-changing mods than ACE. This sticky thread can be helpful:

    http://forums.bistudio.com/showthrea...-%28revised%29

  10. #2430
    Sergeant Chairborne's Avatar
    Join Date
    Nov 29 2011
    Location
    People's Republic of Italy
    Posts
    107
    Hello all, i tried to search but couldnt find anything in this thread.
    I wanted to use the UAV, so i set it up normally (player, control object, UAV module and an MQ-9 drone), i can access it normally but the problem is that first off the pilot seems to go insane, keeps changing target and fills the chat with commands, second i can't find a way to use the laser designator for the hellfire. I shoot them with laser marker on but they just go on a straight path as if the laser is off. Maybe i am missing something but i cant find a way to make it work. Can anybody help me? Is this supposed to be normal? I watched a video tutorial on Youtube but there was nothing in regard of drones with ACE, only attack helos.

Page 243 of 244 FirstFirst ... 143193233239240241242243244 LastLast

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •