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Thread: RIP Greg "Hooahman"

  1. #1
    This morning I managed to wake to some tragic news a friend, and a previous member of this community, had suffered from a fatal overdose and passed away late tuesday evening. Greg "Hooahman" was a active member of the BIS forums, prehaps a little too energetic for his own good as his run in with Placebo ended with him being banned and outcast from this community which he loved so dearly.

    With the recent death of his grandmother and his preformance at school spiralling down, this forum provided a real sense of community and belonging for him, a stability that you can only find with a group of people. Unknown to his friends at the time he was taking heavy doses of medication which compounded his already shakey mentality and with the loss of his outlet, these forums, he only sunk deeper into depression.

    No one could of known such a seemingly trivial action would lead to this tragic event unfolding and I am not attempted to direct any blame at Placebo, it is completly uncalled for, but I hope we can hang our heads as we remeber the good times with Greg "Hooahman"

  2. #2



    My condolences to his friends & family.

    REALISM! No, fuck that, FIRE THE LASER!

  3. #3
    Warrant Officer
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    Quote Originally Posted by (Mr Burns @ Nov. 21 2008,09:11)



    My condolences to his friends & family.
    From me too, there is nothing more to ad.
    MB: Gigabyte GA-MA770-UD3 - CPU: AMD Phenom II X4 945 - RAM: Corsair XMS 8GB DDR2 RAM-800 MHZ - Video: EVGA GTX 660 TI SC 3GB - Sound: Asus Xonar DX PCI Express 7.1 Audio Card - OS: Win7 Home Premium 64 BIT
    Buy the Games you play.
    This should be the minimum support and respect to the Developers work.

  4. #4
    oida ouk eidos raedor's Avatar
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    Woha. That's not good.

    requiescat in pace.

  5. #5
    Master Gunnery Sergeant
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    Wah! Hooahman....R.I.P

  6. #6
    CWR² Developer Jakerod's Avatar
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    Rest in peace Hooahman. Thanks for all your work modding.

  7. #7
    Indeed, RIP!
    Marek Spanel: [...] Every single element is well taught so that it fits together. So this is a significant change, because with ArmA 1 it was just random, really.
    We made some units because we had to. There wasn't much passion from our side with the first ArmA, to be honest. This time it's different. (Videogamer.com Interview

    Please BIS: Arma2 must become a TRUE MASTERPIECE - Not a middle-heavy catastrophe!

  8. #8
    oida ouk eidos raedor's Avatar
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    Hm, pretty funny joke...

    http://www.militaryphotos.net/forums...d.php?t=146475

    So he was still pretty alive after "Tuesday evening", when he was supposed to pass away.

    Lamont, you'll read from us.

    Closing.

  9.   Click here to go to the next Developer post in this thread.   #9
    Über Verwalter Placebo's Avatar
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    Quote Originally Posted by (Lamont @ Nov. 21 2008,07:05)
    This morning I managed to wake to some tragic news a friend, and a previous member of this community, had suffered from a fatal overdose and passed away late tuesday evening.
    Funnily enough I just woke up to the tragic news that Hooahman had PM'd me at 6:45am today asking to be unbanned, never been PM'd by a ghost before, enjoy your permanent ban.
    If someone reports an issue/complains about the Alpha etc, replying in the thread "dude it's an alpha" doesn't really help anyone! Point them to the Arma3 Alpha feedback tracker instead please!

    Please do not PM or Email me directly about your CD Key issues, follow the guidance in this thread instead.

  10. #10

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