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Thread: Latest ArmA2 & ArmA2:OA Press Coverage | NO discussion here!

  1. #5581
    Oh, no. If that was the case this entire forum would be on lockdown from the shitstorm that would have ensued.

  2. #5582

  3. #5583
    This new training area is very nicely made. I doubt anybody will now be able to complain about not having something in the game that eases them in. Hopefully there will be similarily comprehensive (and stable) trainings for vehicles too.

    The new toys look beautiful too. Only things that are now missing for the weapons are targeting brackets for the Javelin, and the holographic reticule on the scar needs to look like its actually a projected light, not a very fine stencil on the glass.

    Thank you in advance for this new training area, BIS, now I finally might be able to drag my friends who refused to play the game over the complexity of the keyboard layout into Arma 2.

  4. #5584
    Quote Originally Posted by InstaGoat View Post
    Only things that are now missing for the weapons are targeting brackets for the Javelin, and the holographic reticule on the scar needs to look like its actually a projected light, not a very fine stencil on the glass.
    For the Javelin, BIS needs to just port Mandos Javelin into the official game, since he did an excellent job on the interface and the sounds.

    Reload times need to be longer

    agreed with the holograph sight, maybe make it higher polygon, it looks too blocky in this game compared to the real thing.

    Improve the hand textures please BIS, they still look like playdough and the small shadow bug on the left hand is still there.

    nitpicks but this is called the polishing phase hopefully BIS has time to make sure theres no significant problems on release.

    Love the training area, maybe add some people to it though....some guys doing push ups and a mortar pit.
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  5. #5585
    So ACE team is not allowed to include a SCAR model in the current ACE2 mod at least until Arrrowhead is released.
    Im a bit confused by this, Is it a question or a statement, If its a statement then surely its utter BS as ACE being a modding team, like any modding individual can create anything they like, Why would they be stopped from creating something?

    Is it really BIS's way to say 'dont put scars in ace2 or else!'

    In all honesty, i cant really see BIS caring to much about the scar, its just a gun.

  6. #5586
    Lieutenant Colonel Tonci87's Avatar
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    Yes that would be a really good Idea, give the Training site some Life
    Teach the AI how to drive. Give us supression effects for AI. Make AI ragdoll if they get hit. Give us proper animations for throwing Frags. Give us a proper wounding system. Fix the armored vests so that they don┬┤t protect the whole torso. Give us inertia influenced movement depending on the Weapon you have. Make every weapon have a collision model so that players prefer to clean houses with their pistol instead of their heavy MG. Introduce auto lowering of the weapon if it collides with the wall. www.Brigade2010.de

  7. #5587
    Nice training area, but the weapon reports and particle effects really stand out like a sore thumb, compared to the quality of the rest of the game.

  8. #5588
    Master Gunnery Sergeant ParaGraphic L's Avatar
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    Will the audio from the guy explaining everything be included as well? I believe this makes it even easier to follow all the steps. Like in the original you're trained by someone who is actually there and he's giving you instructions, now I don't see anybody but I do hope we will still hear someone.


  9. #5589

  10. #5590
    First Sergeant Icewindo's Avatar
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    Quote Originally Posted by CannonousCrash View Post
    Im a bit confused by this, Is it a question or a statement, If its a statement then surely its utter BS as ACE being a modding team, like any modding individual can create anything they like, Why would they be stopped from creating something?

    Is it really BIS's way to say 'dont put scars in ace2 or else!'

    In all honesty, i cant really see BIS caring to much about the scar, its just a gun.
    Nope, Nobody is stopping ACE from adding SCARs to their mod, but the specific model p3d that's probably been licensed by BIS can't be added to the mod.

    Then again only the creator and BIS will know what the exact terms of the agreement were.

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