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Thread: Latest ArmA2 & ArmA2:OA Press Coverage | NO discussion here!

  1. #21


    if this stays i probably wont buy the game. i really hope they fix that.

  2. #22
    Well, from the videos and Pictures i see again: Unrealistic arcade play at its best...what a great pity! - such beautiful graphics, great improved sounds but still arcade.....
    Lame radar and
    "Tab-Fire-Tab-Fire-Tab-Fire-Tab-Fire-Tab-Fire".... 18 T90/M1A1 killed and battlefield cleared.... ohh my god......

    Also disappointed to see no real damage spawned "broken-glass" texture at the point the bullet impacts - instead the old lame OFP1/Arma1 way with adding rvmats to entire windows as soon as certain damage is set...


    Where is the "simulation" part of Arma2? Nothing seen of it so far in all those text/pictures/videos.....

    Time to write my "petition for realism" to BIS - at least for veteran-mode difficulty settings.



    Marek Spanel: [...] Every single element is well taught so that it fits together. So this is a significant change, because with ArmA 1 it was just random, really.
    We made some units because we had to. There wasn't much passion from our side with the first ArmA, to be honest. This time it's different. (Videogamer.com Interview

    Please BIS: Arma2 must become a TRUE MASTERPIECE - Not a middle-heavy catastrophe!

  3. #23
    Master Gunnery Sergeant
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    I agree whole-heartedly with mr.g-c.

  4. #24
    Quote Originally Posted by (Jakerod @ Nov. 21 2008,05:35)
    SU-25 is Back! In the hanger behind the kamov when it is taking off.

    Apparently we also get flashbangs maybe and a new way to throw grenades?

    EDIT: And Ghillie Suits
    I saw that su-25 lurking there aswell
    The Arm II and Arma III Airforce is being prepared, fuel have been checked, systems checked....

    (Faint Roar of engines in the distance)

    previews and movies of addons past/future and present on youtube:

    http://www.youtube.com/user/eblevinda

  5. #25
    Umbra Festinatio Shadow NX's Avatar
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    Quote Originally Posted by (mr.g-c @ Nov. 21 2008,10:40)
    Well, from the videos and Pictures i see again: Unrealistic arcade play at its best...what a great pity! - such beautiful graphics, great improved sounds but still arcade.....
    Lame radar and
    "Tab-Fire-Tab-Fire-Tab-Fire-Tab-Fire-Tab-Fire".... 18 T90/M1A1 killed and battlefield cleared.... ohh my god......

    Also disappointed to see no real damage spawned "broken-glass" texture at the point the bullet impacts - instead the old lame OFP1/Arma1 way with adding rvmats to entire windows as soon as certain damage is set...
    [img]http://static.videogamer.com/videogamer/images/pc/arma_2/screens/arma_2_49.jpg[img]

    Where is the "simulation" part of Arma2? Nothing seen of it so far in all those text/pictures/videos.....

    Time to write my "petition for realism" to BIS - at least for veteran-mode difficulty settings.
    Its amazing how people are never pleased.

    Far over hundred of vehicles, great new island, dozents of high quality troops etc etc

    And what comes then?

    Oh the glass doesnt break realistic.

    Amazing.

    And btw, maybe decide, few days ago you loved it, now you dislike it, few months ago you said you wont buy any other BIS product...
    ----------Nunc id Vides, Nunc ne Vides---------

    --- Download AFRF Mod --- AFRF Mod wiki ---

  6. #26
    Hah, i written that i like the graphics very much as well as the sounds....
    Ok then lets add it:
    Yes Arma2 has many great new features like Sounds, Landscape, New Vehicles, Weapons, real VTOL, conversation system, bikes, civilians populating the map, etc, etc.
    Sure they are all great, but you know Arma1 can look very good too (everything on high/very high) and for me "under-the-hood" features like penetration, are far more important than a everytime upgrade on the engine (which always means "new units" and better graphics).
    Its "nothing" special to add better quality landscape/units/etc. since the technology moves ahead too...

    I'm not sure if i should buy it... the game many of you "laugh about" (OFP2) seems somehow to have many of those "realism features" (at least they claim it hehe)

  7. #27
    Umbra Festinatio Shadow NX's Avatar
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    I think if these things were as easy done as it always seems they would add them.

    Saddly it seems the engine doesnt really allow such big changes.

    So what can one do, instead of seing the negative aspects i see the endless list of things that are finally improved and should lead to a game that has a lot more of the classic OFP feeling.

  8. #28
    Didnt they say ArmA2 is still Alpha? Did BIS guarantee that ArmA2 will be a some kind of ultrarealistic simulation for all kind of combat for land, sea and air warfare?
    Be patient there is a lot of work and maybe BIS adds some more optional stuff which can be activated/deactivated by players. Could be nice if they make some more userfriendly and customizable settings. Its a walk on the edge - on one side BIS like to attract old OFP/ArmA hardcore players on the other side they have to attract new players. Maybe mr.g-c should teach those CoD, BF & other (fun)shooter generation how to survive in BIS games.

  9. #29
    Gunnery Sergeant
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    check out the offical website for some new shots etc

  10. #30
    I think that it's time to stop begging and pouting about realistic penetration and other features like that. It's not going to happen, regardless of the amount of kicking, screaming, crying, threatening, slamming doors, punching walls, holding your breath, making yourself throw up, slitting your wrists, or begging. It is not going to happen. It's time to buck up and live with it.


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