You read the detailed ArmA 2 tests Friday, punctually to the Release of the military simulation, on pcaction. de. As soon as also the evaluation of the PC Games stands, let's present you here on the websites our result. Already today we reveal first opinions to the game.
PC Games: Let's come without Umschweife to the subject of bow, a large nerve factor already in Armed Assault. How it keep a lookout in ArmA 2? Did the developers learn from its mistakes?
Robert horn: "Who the predecessors knows, who are white the bow a large subject of the row. Unfortunately ArmA 2 forms there no exception. In the opposite. I do not know, what the developers rode to publish such a product, honestly. In the reason, nothing at all functions. Yes, it is so bad. We test come ArmA 2 with two editors and both out of the cursing no longer out. It catches at with small, verschmerzbaren graphics mistakes, goes further with NPCs sticking in walls and aufpoppenden error messages and ends with not functioning scripts, that ruin the entire Gameplay. In Arma 2, you get now namely many missions all at once, that you work off all in any sequence. In addition there are again and again optional orders. And here the KI itself makes itself a stroke through the calculation. For it occurs again and again that our KI driven allies (it rules yes war, we speak here about large combat units) must make simply a warehouse flat, that you must seek and destroy. And so the order is then no longer feasible for the players. Or, you seek a NPC, that is not however out of unerfindlichen reasons there, where it should be. Usually the way establishment routine flips out at the same time and the goods errs somewhere through the forests. The chance to find it there is same zero. It not also already happened that orders were reported as failed, that we yet once supposed had to us! The list is unfortunately endless. Recently sent us Publisher Peter Games a first beta Patch, that a few should arrange. We could trying that to be sure not yet. Must, over to rescue what is to be rescued, the patch however far larger be, think I."
Stefan white: "I Robert only can agree with my colleague and fellow sufferers. As an old OFP veteran, I am appalled regular about that, in what condition qualitatively bad the version into the trade go becomes. I received today morning for example abrupt a message about that, would be failed a next to goal. I would not have created it to rescue a shot down helicopter Crew. Interestingly enough I received the order first AFTER this message. Such massive scripts mistakes stretch until now through the entire campaign and make this practically unspielbar. All in everything is the campaign in ArmA 2 until now an absolute disappointment."
PC Games: Is there, to report then next to the innumerable mistakes of also goods to ArmA 2? For example in things realism?
Robert horn: "There clearly is also positive. The scenarios for example. Those are seven smaller missions that do not hold together. That function felt better and give a small few of this operation-Flashpoint-feeling back. Also one must say that the vehicle design and weapon design is again once first-class. Therefrom the boys of Bohemia Interactive understand something. Also the landscapes convince me personally. The zone is inconceivable gigantic (what also a disadvantage is) and quite wooded. Again and again one encounters on small villages, farm or old ruins in the forests. Looks really nicely. In things realism did not do itself according to my opinion too many in comparison with the predecessor. It is just yet always an Armed-Assault-game, with its heights and depths, calculated flights paths and so further. Connoisseurs are found there very quickly right."
Stefan white: "A breath therefrom how the game correctly could function then, experiences one in the scenarios as far as one can start this. In the first scenario, I receive for example always an error message that certain files are missing. To the good fortune, the remaining scenarios let start themselves. Altogether these are not better arrive, if so clearly because also here with deceitfulnesses and bow in KI, way establishment and Skripting to calculate is. The realism is lived highly, what comes the game however not always too goods. So the soldiers fire already once several hundreds of meter far, merely recognizes one on this distance hardly yet its goal. It runs out here on the same Krux, like already in Armed Assault or operation Flashpoint: One seeks himself if possible quickly a sniper weapon in order to come into the enjoyment of a goal telescope. In other things, there is also cuts with regard to the much praised reality vicinity - so is not it for example incomprehensible that jeep gasoline consume, tank however. Can and an overthrown motorcycle be erected no longer and becomes through it useless? Does who think itself please so somewhat from?"
PC Games: And what is with the Performance? Did ArmA 2 run on the test computers at least somewhat fluidly? And with which PCs did you test?
Robert horn: "We say was so, it tolerable. My test computer is a Core2Duo @3.16 GHZ, with 3 GB RAM and a Gerforce 8800 GTS 512: I was able to play ArmA 2 on high attitudes, ran at the same time the game however again and again into the coring. I tighten graphics gladly on attack, but my computer not unambiguously yielded that. But that was also in the predecessors so."
Stefan white: "My test PC possesses the same basic data and has through it an identical Performance picture."