Page 1 of 7 12345 ... LastLast
Results 1 to 10 of 70

Thread: ACE CWC Island Pack - beta-4

  1. #1

    Question




    <span style='font-size:12pt;line-height:100%'>Announcement</span>

    The ACE Island Pack Team is proud to present A.C.E CWC Island Pack.


    <span style='font-size:12pt;line-height:100%'>Preface</span>

    Why still beta?

    The islands are still OFP WRP format for technical restrictions.
    In addition we are still looking for your feedback what ground
    texture you think suits best to each of the islands.
    The beta 4 changes the default texture of all to a good looking
    grass texture.
    Finally you still want to get more updates before a final version.

    <span style='font-size:12pt;line-height:100%'>Summary</span>

    <ul>[*]OFP:CWC and OFP:Resistance islands in ArmA:
    <ul>[*]Everon[*]Malden[*]Kolgujev[*]Nogova[*]OFP World[/list][*]No dependencies. You can load them with any other addon or MOD.[*]Tested in MP / dedicated server.[*]VerifySignatures key and bisign files.[*]Replaced all possible objects/buildings with an ArmA counterpart.[*]Single ground texture technology - several to choose from via client side config.
    You can assign each island a texture individually now.[*]You can force the default texture by only allowing the
    &#39;ace_island_rvmat.pbo&#39; on your server instead of the &#39;ace_island_rvmat_dta.pbo&#39; (default).[*]Replaced the vegetation with OFP:Resistance vegetation.[*]SAT texture technology support.[*]ArmA clutters (especially via PROPER World - see more info below).[/list]

    <span style='font-size:12pt;line-height:100%'>PROPER World combination</span>

    You are recommended to install the PROPER World project as well.

    There are at least two good reasons for that:

    1) You get clutter / grass for every ground texture.
    2) With default settings you get the great island settings by Sgt. Ace.
    Very nice unused semi transparent BI grass, grass is drawn way
    larger and less compact as well as nice ground texture composition.

    Deal eh - for sure. ***

    PROPER World BI forum topic



    <span style='font-size:12pt;line-height:100%'>Where is the link etc?</span>

    You can find the install guide, change log, the download, credits etc
    on the new ACE Island Pack BIKI page.

    Spread the word and enjoy&#33;


    best regards

    the-f
    Q




  2. #2
    For reference: The first ACE CWC Island Pack thread in the BI forum.



    DAC SectorFight by Mapfact

    Here are some challenging simple mods of the great DAC SectorFight by Mapfact&#33;
    DAC_SectorFight_For_ACE_IslandPack.7z

    Read more about DAC SectorFight


    (full size)

    RequiredAddons:

    * Map Misc
    * Map EU
    * MAP Services
    * Map Media

    http://www.mapfact.net downloads

    Some pictures to get the idea of the scale.



    Especially here you can see the massive friendly forces going
    for the sectors. Each marker is a separate group&#33;



    It just a massive fight with amazing DAC AI.

    You have to play it on a dedicated server though.

    PS: The markers are from SIX Pack1.




  3. #3
    Fantastic, can&#39;t wait to try&#33;

    Thanks&#33;


    MfG Lee

  4. #4
    Warrant Officer ck-claw's Avatar
    Join Date
    Oct 29 2005
    Location
    On The End Of A Bottle Of Cider-Somerset - UK
    Posts
    2,241
    Nice one Q always been a fan of the Ofp ACE islands&#33;

    Tis like the best of both worlds&#33;


    How Ppl Treat Me Is Their Path, How I Respond Is Mine...

  5. #5
    Nice thanks. Did some test but didnt get the tall grass back at Rahmadi. Is there something mixed up because ace_island_rvmat_dta.pbo is in @ace_islands/addons and only ace_island_rvmat.pbo is outside ?

  6. #6
    @NoRailgunner

    Do you have PROPER World installed?

  7. #7
    absolutely beautiful work&#33; ***Still exploring, but didn&#39;t see anything out of the ordinary so far.
    ***Couldn&#39;t get custom textures to work though. ***I followed these directions:
    <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">HowTo get custom ground textures for each island &#40;part 1&#41;
    1. Copy the userconfig folders from @ACE-Islands&#92;Optional&#92;dta into the .&#92;ArmA&#92;dta.

    2. Copy the ace_island_rvmat_dta.pbo from @ACE-Islands&#92;Optional to .&#92;ArmA&#92;@ACE-Islands&#92;addons.

    3. Go to .&#92;ArmA&#92;@ACE-Islands&#92;addons.

    4. Rename the ace_island_rvmat.pbo to ace_island_rvmat.pbobk

    5. To revert to the preset textures simply revert the rename action.

    &#91;edit&#93;HowTo switch ground textures &#40;part 2&#41;
    1. Go to .&#92;ArmA&#92;Dta&#92;userconfig.

    2. Open the ace_island_select_texture.hpp file with a text editor.

    You can chose the texture you want to test.

    3. At the very end you have the list of available textures.

    4. Replace the UPPERCASE string, like ARMA_BLATO, with a new one for the desired island
    [/QUOTE]
    but get an error that the ***ace_island_rvmat.pbo ***couldn&#39;t be located. ***Is there another file to be changed? I tried it on the ofp world map if that makes a difference



    Visit {USI} at {USI} home

  8. #8
    Warrant Officer ck-claw's Avatar
    Join Date
    Oct 29 2005
    Location
    On The End Of A Bottle Of Cider-Somerset - UK
    Posts
    2,241
    <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">ace_island_rvmat.pbo[/QUOTE]

    Copy that to the ace/addons folder.

    I think-work for me&#33;

  9. #9
    Good news however when i try to download the pack off the ace island bikki page i keep getting this "the conection with the sever was reset"



    Kill em all,let God sort em out!

  10. #10
    Quote Originally Posted by (ck-claw @ Nov. 10 2008,08:35)
    <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">ace_island_rvmat.pbo
    Copy that to the ace/addons folder.

    I think-work for me&#33; ***[/QUOTE]
    I did, but it still doesn&#39;t work, all textures are grass

Page 1 of 7 12345 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •