Orange = Full/Normal
Yellow = "in between"-phase
Green = Limited.
The arrow represents the ground.
Above: The one I want to accomplish without scripting the whole flight with setvector setvelocity etc etc.
i.e. Flying the helicopter via scripts instead of the AI flying it.
Below: ArmA helicopter pilots.
The ArmA pilots gets shot down by AA fire 98% of the times, I want this helicopter to land(transport unload) behind a hill.
I've tried FlyInHeight
But as soon as the helicopters speedMode changes the pilot promptly gains height to "lower speed".
Same goes with waypoints, as we all know from the very beginning of OFP helicopter pilots are very precise in their "Move to" commands and can't just fly past an waypoint banking their helicopter and turn smoothly.
Perhaps someone already did a script which accomplish this, please let me know because I couldn't find anything whilst searching.
Thanks in advance!