I've had this problem since day one but now it's getting more and more annoying. Textures that are 2048 x **** turn out blurred (downsized) in O2's renderer but they show up right in the game. Smaller textures like 1024x1024 appear correct.
I've tried to do changes to buldozer.cfg but none have helped so far. What exactly should I do to make O2 Viewer fully support big textures just like the game does?