Awesome units, keep up the great work man!
There where some photos posted on mp.net with the scar is use with US SOF. Here the LINK to get some inspiration.
Cool. Thanks for the link.
After doing some testing with the SCAR, it seems the SD suppressed versions aren't very... well.. suppressed.
At first I noticed some issues when I was trying to replace them into a mission I had, swaping out the M4s with the SCAR-L SD. But all of a sudden, ever shot was triggering the opfor. When me and my clan mates spread out, there could hear my shots with it... The snapping sound, where as the M4 wasn't detectable
I then tried out my theory. I put in a wall between me and some enemies on a test map. I then shot a single round of the M4, and nothing, they acted like nothing changed. I swaped it out for the SCAR-L SD and the minute I shot it they droped down and looked at the wall I was behind.
has there been a fix for this that maybe I didn't download?
Old topic. Ohwell.
How can I possible make units to start with any of those weapons?
Removeallweapons this; This addweapon "SIX_SCAR_L_CQB_rifle.p3d";
Removeallweapons this; This addweapon "Scar_L";
Removeallweapons this; This addweapon "Scar L CQB";
Removeallweapons this; This addweapon "Scar_L_CQB"; etcetc.
But it doesn't work. =/
EDIT: I fixed it! I just removed the .p3d and it worked fine!
Last edited by Cyper; Jun 18 2011 at 07:49.