Hello ArmA brothers!
Does anyone knows which script manipulate the weather in Warfare? I'm modifying it for my own usage, but couldn't find where it is defined. I want a blue sky, no fog and no clouds. I've edit the .sqm but that just affects the first minutes of the game.
Quite sure you would have to unpack the Warfare map and edit it from in the "Mission.sqm" file.
Change "x" to whatever you feel like.
I have mine at:
Nice and overcast, rainy, stormy fun.
forcastWeather will indicate the progressive weather.
keep it the same as startWeather.
Works fine for me.
Hope this helps.
Last edited by StingerMeGood; Mar 9 2010 at 09:09.
There's a script I do that I use every time, and is very simple to implement.
For example in a init.sqs folder of your mission you can put like this:
_rand = random 900
~(random 10800) // between 0 and 3 hours
180 setOvercast 0.9
_rand setRain 1
180 setOvercast 0.2
180 setRain 0
But you could also use other scripts like the wind sand storm, etc. ... ( setWind [_vent,_vent, true] with _vent = random 50 for example )and always with a random duration + / - estimated your mission.
With that, you never know weather he will make in your missions!
Last edited by Carbone; Feb 15 2011 at 09:44.