I'm playing evolution and find that after about 60 seconds of reloading a savegame that the framerate drops to the basement. I'm thinking that it's a result of all the smoke effects of burning vehicles in the map that's doing it since when you first start the smoke just then starts to rise up. Multiplied by a number of burning vehicles throughout the map and it makes sense.
Anyway, is there a console command I can use to remove the burning vehicles since it takes way too long for them to stop on their own. At least this way I can see if that's it.
Ok, lack of response probably means there isn't any way to clear dead units.
It might just be evolution itself. I get 60+ fps for the first minute or so before it bogs down in the teens no matter where I load from.
I'll probably just restart it and use the codes to clear the cities I've got past and see if that helps.
In Evolution all friendly "burning" vehicles can and should be salvaged, and aren't thus supposed to be deleted. I suppose enemy vehicles could and should be, but I have a feeling Evolution has its own body-clearing script anyway,
As it were, the particle effects that make up the smoke in ArmA shouldn't really affect performance much at all, especially not vanilla smoke. You sure you're not using addons/have a bad system set up/some other problem with loading a in-progress Evolution mission?
I'm wondering now if it really is the burning vehicles or some other script that's misbehaving, or a memory leak of some kind.
I thought the smoke effects might be it because when you first load, the particle effects start from 'scratch' as if the vehicles are just starting to burn, and then some sort of memory/resource hogging from the cumulative effect of a dozen or so of them throughout the map adds up to a slow framerate about a minute or so later.
I started a new one using codes to clear what I had done already and the framerate is as smooth as butter, so I'll see if that degrades after taking out more vehicles but I think that rules out (mostly) some issue on my end.
Oh btw, I did have a smoke effects mod running before but there was no change running without it or any other mods, the only other one I run in evo is TruView for trackIR which doesn't effect the restarted evo mission.
You might try the memory flush trick, in the game hit shift and minus (-) and then type flush. You wont see anything in game until after you hit enter, then it will freeze for a second. I'm pretty sure thats the command but someone correct me if not
no you're right that's it. Unfortunately I've tried that as I had to use it quite often before the patches and vista hotfix a while back. Thanks for the sugestion though.
I find the only way is to restart and enter codes to clear every city I go through. I'm convinced it has something to do with burning/smoking vehicles, at least on my system.
E6600 / 8800gts 640mb