Flippin' cool. Thanks to everyone involved for the hard work.![]()
Now all I need is some free time to check this out.

Flippin' cool. Thanks to everyone involved for the hard work.![]()
Now all I need is some free time to check this out.
Is there a more in depth readme in the pipeline? It would be nice to know how to create and store prefabs, for instance, for vegetation. The tools for creating roads and fences seem hard to pick up and run with, too.
Thanks, this is fantastic stuff!
-Gabe-
WOW this thing rocks!
i really hopw BIS can look at this as they design the mission editor for ArmaII.... thsi is truly how it SHOULD be done!
Thanks for the hard work guys!
Jesus fellas'! This is truly nucking futs! I can't believe how easy mission setup is. After 2 months of working on a few, the creating a layout has taken 90% of the time. I'm stunned how easy this is to use thus far.
I wish I had the time for the upcoming workshop. Hopefully more interest could generate another. I could definitely love getting to know this thing, I can tell that already. As gsleighter brought up a detailed tutorial a la Mr. Murray's, time permitting of course, would be excellent to have one day.
Thanks for this gem. May BIS look hard at this. Maybe hire you gents to help with the ArmA II Editor as well....![]()
![]()
![]()
![]()
(God damn bananas..... again)
Join the most rootin', tootin'est crew on these here forums! That's right folks we're darn tootin'.
Mike Tyson's ode to Manzilla's SP playing style:My style is impetuous. My defense is impregnable and I'm just ferocious.... I want your heart, I want to eat his children! Praise be to Allah!
will mission users be required to have all the addons installed if i only use the BIS objects?
also.....
I open up domination in the editor... place my guy, run the editor, and place my objects..... when i save the project and export mission SQM it does not save the objects in the Domination mission..... the file in the ArmaEXT folder only shows the objects i placed......
is there a better way to import a pre made mission to add objects too? and tehn how is the propper way to save them?
Data Pool > MAP: Streets > Ss Mud R025m
Anyone else getting this?Originally Posted by [b
well i did get the trojan error. but my firewall and virus protection took care of that.
but the Run.bat dosnt work properly. i put it in my ARMA directory and run it. it just comes up on a dos prompt and looks like tis trying to scrool down or idk doing some wierd thing. then it try to just open ARMA and use the 3d editor and it says it cant find the ArmAext.dll file
|TG-Irr|Vikk
Tactical Gamer Irregulars
-killing bad guys one bullet at a time
www.arma2.com | www.tacticalgamer.com
Did you put the Run.bat into your ArmA folder ? If so that is not the correct way.Originally Posted by (Kolt @ Aug. 24 2008,00:22)
Copy the ArmAExt folder into your ArmA directory and then start run.bat from the ArmAExt folder.
Xeno
Confirmed .. a little rename failure with great effect.... should fix it in the next days while it's better to have a look of possible other errors 1 or 2 days.Originally Posted by (Nordbo @ Aug. 23 2008,23:35)
![]()
Don't think Beta!
_XENO_ is right
You have to use the run.bat from the armaext folder in the arma root directory in every case !
Do not run a launcher or such else
Armaext will ONLY run from its folder !