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GDTModHDR v1.00 by HeinBloed
Thanks HeinBloed nice to have those little GDT tweaks!
Alex[Dev]72 did you try PROPER Gameplay Sound SupersonicCrack Effect Removed from Q's Proper Mod ?
I think its the 'Home' key
Originally Posted by (action man @ Aug. 23 2008,09:52)
How Ppl Treat Me Is Their Path, How I Respond Is Mine...
Master Gunnery Sergeant
Calling this "disableing HDR" is a bit too much, since its just using setAperture, but it does its job ofc.
It's just a simple setAperture hack, cleverly tied to keys using XEH and displaySetEventHandler (allowing you to change the aperture values with the keyboard). Easily applicable as a cheat, as you can get the "grey nightvision" found in certain vehicle addons simply by lowering the setAperture until you can see clearly at night without NV goggles.
Originally Posted by (Shadow NX @ Aug. 23 2008,10:06)
Very cute though. Not something I would allow on my server, but then again I haven't got a server.
Edit: as rundll.exe said before me, of course!
The keyboard would be a question of mine it is not possible to modify a distribution?
VERY nice HeinBloed
Really thanks man for this.
Originally Posted by (NoRailgunner @ Aug. 23 2008,11:22)
No i didnt, and i wont go there lol. The sonic cracks just make this game so much more intense. I know thats a fix to a problem, but my question stands - is it possible to do the same to that HDR sound thing and turn it off?
I asked or requested/wished in the arma2 suggestion thread about this. If its possible to make it on/off (option) in arma2. I think its crap that the volume on cracks should drag down the overall volume, but not explosions and other loud sounds...? Weird. Been playing too many FPS games before ArmA that all didnt have the cracks and when finally get them, there is volume issues.
Sorry for the derail. But the question is valid here as the addon maker got skills
Is this possible?
I agree with Alex on this, we shouldn't have to sacrifice the crack sound just to stop the sound fluctuations in arma. At the moment I'm finishing up the sound mod for unsung and due to the large amount of different crack sounds used in the pack ,I wonder how the community will respond if the sound volume constantly keeps changing.
Originally Posted by (Alex[Dev
However back on topic ,the HDR mod will work wonders in the jungle since some areas are very dense and dark , since arma has the tendency to fade in and out ......
good job!!!! ******