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Thread: Quarantine Unleashed

  1. #1
    New Version released "fully functional and more"

    The mission is a greatly expanded and repaired version of the original Quarantine.

    Revised 9-06-08

    Special thanks to:

    Ofpecforum. Spooner for SPON_Money+core scripts. Doolittle for dynamic time. NIM for dynamic weather. 5133p39 for Yomies addon. Sigma for the Sigma6 vehicles pack. General_NS for Sports vehicles pack. Mando for the hitch script.FFS Frizy and Faust for the FFS vehicles pack. Gnat for the V22 osprey and the Piper Warrior II. Robert Hammer for the Rh weapons pack. 6th sense for the editor expansion. Solus for the extended event handlers. Mondkalb for the Cessna182. Ebud for the Ebu Socom Mercenaries. Whoever made the Remmington shotgun "Tr_obj" And all who made the OFPEC COMREF and BIKI.
    Another special thanks to: D.Murphy man A.K.A. Shell Shock for the original mission (Version2.5)

    Remake, bug fixes, beta testing, and revised scripting by: David.B and Bishop.
    So special thanks to us too .

    Addon pack now @ filefront

    http://files.filefront.com/Quarantin.../fileinfo.html

    New version released: Quarantine Unleashed V1.1

    http://rapidshare.com/files/14319223...ashed.rar.html

    230ish mb in size.
    You need Winrar and arma upbo, or an equivalent software to unpack the files.
    These softwares are very small and very simple..
    here they are.

    here is pbo view.

    http://www.armaholic.com/page.php?id=1434

    here is winrar

    http://www.download.com/WinRAR/3000-...-10007677.html


    first you need to use winrar to unpack the addon pack.
    then you need to unpbo the pbo file inside there with pboview.

    inside that pbo are the folders you want to put inside your
    program files\atari\arma folder.

    Just a quicker way of compressing the files to reduce the size from 732 to 230ish mb. ..
    A lot easier for everyone and a much smaller download time, by about an hour or so.
    takes about 10-15 mins tops now.

    Addons Required:

    dodge vipers,shelby cobra, extended event handlers, editor update 102, trj_obj which is in sharani life its the remington 590 shotgun,rh_pistol pack, ffs felicia, sigma six vehciles, nim_weather, the yomies addon, v22 osprey, piper warrior II, Ebu mercenaries and the MBG_Cessna.

    If you want to play the mission, you will need all of these addons.. Enjoy and happy hunting everyone.. ^^



    Change log:

    V 1.1:

    Fixed: All payouts and bonuses. Now you will get paid correctly for everything no matter what you are in.. Except the "second gunner", shooting zombies on an individual basis, in the UH60. He/she will still be rewarded for everything else..
    fixed: Random typos and various extras.
    fixed: Ammo boxes appearing and disappearing.
    Fixed: Rewrote large amounts of scripts to make them multiplayer compatible and fully functional.
    Fixed: Everything that was broken before, isn't now..Everything respawns. Everything works.. we think.. XD
    Sell prices have been redone as well as some minor pricing details. We found an issue where you could make just to much money.
    The games bonus system has been much more balanced now so no matter what you do. the pay/time/danger ratio will always equal out.
    There are a lot of things I'm sure you'll see that I haven't mentioned.
    We hope you enjoy .. we will..
    won't be updating it for a bit..lol.. need a rest. XD


    Revised 8/18/08.

    addon pack now@ filefront

    New release at Armaholic..
    all updates will be through this link from now on.
    check for it regularly please. Smiley
    no telling when we will update more.
    version notes are at armaholic as well.

    heres the link

    http://www.armaholic.com/forums.php?m=posts&q=3962&d=0

    230ish mb in size.
    You need Winrar and arma upbo, or an equivalent software to unpack the files.

    first you need to use winrar to unpack it.
    then you need to unpbo, the pbo inside the rar file.

    inside that pbo are the folders you want to put inside your
    program files\atari\arma folder.

    Just a better way of compressing the files to reduce the size from 732 to 230ish mb. .. a lot easier for everyone.


    Version Info:
    V1

    1. new crash site area and eliminate missions at the small islands north east of Cayo and other
    places.
    2. Added quality addons, with no known issues, after extensive, individual, beta testing.
    3. We beefed up the main base signifigantly including 3 sniper towers all that respawn on the convoy
    redelivery and their ammo
    is refilled by the same method as well.
    4. Recreated the smugglers area, AKA "black Market". They have 3 flags, one for stolen vehicles "the
    addon ones".
    Modified the original one to sell guns. but now you buy and sell guns there for full price..
    There is a boat buying flag there as well now.
    5. you make 100 bucks a head per zombie kill instead of 50.
    6. you will be penalized if you kill any any m2 gunner/sniper etc with the standard penalization fee,
    even after they respawn.
    7. Made the mission playable by 20 players instead of 12.
    8. everyone in the truck gets paid for delivering the convoy truck now.
    9. Moved the entire map to sahrani lite for lag reduction.
    10.set all the addon vehicles on the map then deleted them to reduce lag since there were like 30 of
    them or so.
    had to have em on the map to spawn them in with no lag.
    11.Adjusted prices.
    12.Added a hitch script for the V22 only.
    13.added a body and vehicle clean up script that cleans the map after about 5 minutes. only
    despawns damaged vehicles at like .8 or
    worse,and not cars left alone.
    14.AI's are on now because we couldn't figure out how to make the JIP players stop spawning in as
    seagulls lol..But the AI's bodies are removed immdeiately.
    I'm sure you know about that issue, but doing this has solved it and being on the sahrani lite
    map has helped lag enough to allow it np.
    15.you respawn with half your money, but if you build up a negative of -100,000 for being a
    jerkoff, then you keep that penalty too.
    16.We cosmetically adjusted the military base, adding trees and what not, to conceal the zombie
    spawns and add a creepy feeling at
    night with some back lit fires. very few fires but the eery orangle glow is pretty freaky.
    17.We changed the moonless night, to a moon lit night.. if you turn up your gamma (with no NV on),
    it looks a like a full moon lit night
    and it's nice and creepy..
    18.Added several abondened police bases where munitions have been abandoned.
    Those locations are the only ones where the shotgun is available.
    19.Fixed error when buying certain vehicles IE: "you cannot play this mission because" error.
    20.Fixed gunners and guns for the M2's not respawning if they were killed. Added penalties to them
    for tk's after respawn as well.
    21.Changed weather and dynamic effects.
    22.Created the Cemetery. A very large Structure, custom built for this mission.
    23.Adjusted scripts and triggers to allow for more versailty.
    24.Lowered radiation levels in rad zones, modified rad zones and removed geiger sounds.
    25.Completely redesigned the main base, military base and the smugglers den (AKA black market).
    26.Optimized Yomie spawn times and areas, giving the scripts more time to complete each cycle and
    less chance of being triggered so often.
    27.Fixed multiple actions showing up in action menus for rads, meds and repair kits.
    28.Added vehicle lock, unlock and stats script. So no one can steal your 250k Osprey XD..
    29.Added Ebu Socom mercenaries as playable units.
    30.Added multiple buy and sell locations for boats,planes and cars.
    31.Theres more..I'm sure.. but you get the idea.. The game has been radically changed.
    It has taken tons of work and it has no known bugs. Enjoy. .

    Please let us know if you find any problems and we will fix them ASAP..




  2. #2
    Hi,

    I'm having trouble getting this to load.

    I went and copied it to the mpmissions folder. It does not appear when I go to select a mission after I start the server.




  3. #3
    hrm file front seems to really hate Sat links.

    Any other mirrors forthcoming?
    You can have peace. Or you can have freedom. Don't ever count on having both at once.
    -Robert A. Heinlein

  4. #4
    It would have been nice to have all the needed addons inside your file or at least links to them?If you did include them please disregard this post.




  5. #5
    Sergeant Major
    Join Date
    Feb 15 2002
    Location
    Wales in the U.K
    Posts
    1,538
    Glad to see others taking the lead and furthering the Arma zombie theme! Keep it up guys.

    There is one or two features and fixes you have mentioned in your run down of changes that id like to collaborate with you guys on into adding and making better the official version, of course credit as always will be given. Sadly at the moment i haven't the time to work on Quarantine like i use to, with work,social life, and throwing my self back into education.
    Twighlight island http://operationflashpoint.filefront.com/file/;41660
    Guerilla Tatics! Large 8 player DYNAMIC coop.
    http://www.tacticalblunder.com/~upload....bel.pbo
    Bio Hazard - Apocaylpse, single playe dynamic zombie mission. Command the special Z-com unit and defend the inhabitance of malden from the hordes!
    http://www.flashpoint1985.com/cgi-bin....73;st=0
    Fallout RPG!
    http://www.flashpoint1985.com/cgi-bin....t=46625

    The £1 blog!
    http://the1poundblog.wordpress.com/

  6. #6
    sounds good murphy. thanks. we love the game and i hope you get a chance to play it soon.. being a zombie lover im sure you will enjoy it and everyone else.. anything we can help with im sure we will. hope you all have fun. and the addons are linked also ^^. the addons have to be unrared then unpboed to use.. we doubled compressed them for faster uploading and downloading. .. remember to first unrar then unpbo the addons.. and there is a mission pbo also(that is just a pbo no need to unrar or unpbo.. links are all over any arma site you can find.




  7. #7
    Quote Originally Posted by (D.murphy man @ Aug. 20 2008,02:50)
    Glad to see others taking the lead and furthering the Arma zombie theme! Keep it up guys.

    There is one or two features and fixes you have mentioned in your run down of changes that id like to collaborate with you guys on into adding and making better the official version, of course credit as always will be given. Sadly at the moment i haven't the time to work on Quarantine like i use to, with work,social life, and throwing my self back into education.
    New link with updated pbo now posted.. please redownload the mission pbo only if you need to.

    Some optimizations have been done and the weapons loadout at different flags has been changed and a few other tweeks to reduce lag even further.
    although it hasn't been an issue from what I can tell anyway :P..

    Ahh Murph.. thanks a bunch bud.
    Thanks for letting us work on it.

    If ya ever wanna team up let us know..
    We'd have a lot more resources between us all
    and maybe some great ideas..

    Anything that we've done that could help your original, just let us know and we can send ya any files ya need.

    Best of luck with all the school stuff though.
    Cheers




  8. #8
    Quote Originally Posted by (Soldat32 @ Aug. 20 2008,00:48)
    It would have been nice to have all the needed addons inside your file or at least links to them?If you did include them please disregard this post.
    Theres links.. 2 of them..lol...

    1st link is for the addons..
    2nd link is for the mission pbo for anyone who wants to host the mission and may not need the addons.
    the addon pack has been reduced to about 230 mb. and should only take about 5 mins to download.
    it's 730ish mb in size after decompression.
    I have tested the compression methods and they work 100%

    read the instructions on how to unrar and unpbo the files..
    all is there..


  9. #9
    Ok, I didn't realise you had to add the island ext. to the file. It didn't have one. This is for SaraLite right?

  10. #10
    Yea it's for Saralite.




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