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Thread: Carrier Command: Gaea Mission

  1. #61
    I saw this title called carrier command, i instantly got excited, i saw that BIS was developing it, got even more excited, i was picturing a huge realistic naval game involving all kinds of the diffrent aspects that navies today carry out, i was picturing missions based on present day carrier operations, and then i was picturing how much this game would own if bis made it as moddable as arma is

    Then i found this topic calledc carrier command, and i read through it to find out it was only a sc-fi game, now my heart dropped to the floor lol.

    Anyways good luck with it, and i hope it turns out well and becomes a good game, maybe it will make me give another look to sci-fi games

  2. #62
    Wow, I've never heard of Carrier Command. I'm a huge scifi nut and to find out that sci will be mixing with the creators of my favorite fps gets me warm in the pants.

    Looking forward to it!

  3. #63
    ZOMG, I remember seeing this in a flyer of my really old games (Stellar 7 anyone?) and remembered that I've always wanted to have it but back in those days it just wasn't available where I lived... Now it's coming back... I think I'm gonna fall in love with it just as much as I did with Activision's Battlezone remake...

    Edit: And of course, this needs to be modded for OFP and ArmA 2! ***

    Edit2: For OFP Mini-mod...

    Terrain: Gnat's Waterworld... check!
    Carrier: Between Nimitz, Kuznetsov, and all the other carriers... take your pick... check!
    Planes: Uhh... too much choice... check!
    Amphib Tanks: Hmmm... Good question... check!



    "Why throw away your life so recklessly?"

    "That's a question you should ask yourself,..."

    "NO! It's a question you don't dare answer!"


  4. #64
    Quote Originally Posted by ([ZG
    BUZZARD @ Sep. 04 2008,11:52)]Edit2: For OFP Mini-mod...

    Terrain: Gnat's Waterworld... check!
    Carrier: Between Nimitz, Kuznetsov, and all the other carriers... take your pick... check!
    Planes: Uhh... too much choice... check!
    Amphib Tanks: Hmmm... Good question... check!
    LOL it prob could be done with the right set of skills/scripts

    MattXR ( MxR )

    Check out my Twitter BIS Fans and Sub!
    -- MRKCCO Twitter --


  5. #65
    I too was intrigued by this idea when Hoz first mentioned it, and I too read a bit more and perceived a sinking feeling - no pun intended.

    To my mind if you're going to do sci-fi you need to do space. If BI were to combine this excellent planet-side premise with an Elite-type space shooter/trader/explorer, complete with all the multiplayer aspects BI have become known for, they'd corner the market.

    An epic task, obviously, but not one beyond their talents.




  6.   This is the last Developer post in this thread.   #66
    Quote Originally Posted by (bedges @ Sep. 16 2008,00:24)
    I too was intrigued by this idea when Hoz first mentioned it, and I too read a bit more and perceived a sinking feeling - no pun intended.

    To my mind if you're going to do sci-fi you need to do space. If BI were to combine this excellent planet-side premise with an Elite-type space shooter/trader/explorer, complete with all the multiplayer aspects BI have become known for, they'd corner the market.

    An epic task, obviously, but not one beyond their talents.
    why build something what's already being developed by at least 2 game studios ...

  7. #67
    Would be nice to have more infos on game content...so i will just drop my questions here

    Will there be more than one type of aircraft as opposed to the original CC?

    Same for amphibious vehicles?

    Will you be able to get out of the vehicle and commence infantry-style warfare?

    What about the weapons of the carrier..will there still cruise missiles be available?

    Will the resource-system of the original cc be present in the new one?

    well thats it for the moment ...
    would be nice of one of the devs could answer

  8. #68
    Great news! Carrier Command is one of my all time favourites. And with tactical combat by BI the new game would be even better.

    Spring 2010, I'm waiting!

  9. #69
    Many times i had thoughts about what would it be... CC with this tech... A dream comes true

    Thanks BI
    Aaaa momir!!!

  10. #70
    Quote Originally Posted by [b
    Quote[/b] ]already being developed by at least 2 game studios...
    Those being?

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