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Thread: Carrier Command: Gaea Mission

  1. #41
    Second Lieutenant
    Join Date
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    so will BI creat a new engine or will they use the old one/ 3rd party one?
    I don't use a pump to scare somebody. I use a pump to shoot somebody.
    -Travis Haley - Magpul Dynamics - Art of the Dynamic Shotgun

    1911 mag, twinkie, twinkie, cupcake, primary weapon magazine... OH! There it is!
    -Christ Costa - Art of the Art of the Tactical Carbine 1

  2. #42
    Quote Originally Posted by (4 IN 1 @ Aug. 17 2008,19:56)
    so will BI creat a new engine or will they use the old one/ 3rd party one?
    They'll update the old one from 1988 :P

  3. #43
    I remember Suma talking about wanting to work on new stuff in a Radio interview a few months ago. I suppose this is what he was talking about! The website and information looks amazing BIS. I am really looking forward to this, as I too have played the original.

    My one and only request:
    Please finish ArmaII, then work on this game. Perhaps with all that new revenue from the sales of (the soon to be) Arma2, it'd be great of BIS could expand into other studios and expand.



    My ARMA2 Movie Film: http://www.youtube.com/watch?v=dTw38KXsiyk (Base Attack 5!)

  4. #44
    I'm interested in knowning what engine they will be using. The current one that's been used in the days of OFP, ArmA and VBS, or a new one?

  5. #45
    Jason its probably the engine of Black Elements Alpha prime, jugding by the art.

  6. #46

    Question

    Holy Crap! Now all those hidden memories come back. Like playing Carrier Command on a 386 machine in the hospital, when the electricity shut down, but I could carry on playing because they had a backup diesel generator! Remeber that game until today.

    Go Walrus! Capture that island already.

    Those are some big shoes to fill ...

    P.S.: Carrier command was is the opposite of throw-away games.

    P.P.S.: There was a title, that came close (but was a throwaway) in the years past ... Hostile Waters by Rage Games Ltd. (they're out of business since 2003).

  7. #47
    Powered up Hostile Waters last night, and oh my!! Forgot how amazingly good it was. Only intended to do a quick few trials ended up playing through several islands and will go on to finish it again. Awesome game so much re-playability.

    If Bohemia can mix that magic with the foot soldier and stealth elements of OFP then this new game will be a legend.

  8. #48
    Alpha Prime and Arma 2 both have good engines... but I'd bet it will based on BIS engine (for exteriors and scope) modded by Black Element for eye candy...

    Black Element did the campaigns for Queens Gambit, so they already know BIS engine I guess...

  9.   Click here to go to the next Developer post in this thread.   #49
    well Alpha Prime got some very nice 'interior' visuals ...
    one can only imagine what it would look if they 'merge' into ArmA 2 engine or post ArmA 2...

  10. #50
    Looks VERY promising, if a mergeing of technologies happens I think it will be great to have the next-gen ArmA-landscape married to a more user-friendly / better movement system as other later FPS titles are already developing (e.g. ladders, slopes, obstacles and walls etc. without command menu, one key E to enter/exit vehicle). Here's hoping!
    Or maybe we'll get a nice surprise with ArmA2 also?

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