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Thread: TrueMods - 3rd Release

  1. #11
    Thx & dl and hope the FOV in vehicles is better (outzoomed) too.
    Another non-monocular NVG variant could be that you have a view like from binocs (not zoomable) with same changes like TrueNVGoggles. ***

  2. #12
    Gunnery Sergeant Rg's Avatar
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    Quote Originally Posted by (the_shadow @ July 13 2008,03:57)
    and this works with the truegameplay mod?
    Yes, they are meant to run together.

    ---------------------

    Quote Originally Posted by (456820 @ July 13 2008,04:58)
    Well after having a go with both this release and the game play version I have noticed that it overrides my replacement of the BLUFOR units (Not tested for OPFOR) I'm using Cameron McDonald's ACU dudes and when I disable all of True mods addons then the replacement will work again.
    It is due to "True1stPersonPOV". That addon is basically a for ALL units ingame, so it will conflict if you run other replacement units. Just disable that one addon and everything else should not be a problem.

    ---------------------

    Mirrors updated, thanks.
    TrueMods @ Dev-Heaven.net || TrueMods @ BIStudio.com

  3. #13

  4. #14
    Master Gunnery Sergeant Salvatore_Lee's Avatar
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    Quote Originally Posted by (rg7621 @ July 13 2008,12:41)
    Quote Originally Posted by (the_shadow @ July 13 2008,03:57)
    and this works with the truegameplay mod?
    Yes, they are meant to run together.

    ---------------------

    Quote Originally Posted by (456820 @ July 13 2008,04:58)
    Well after having a go with both this release and the game play version I have noticed that it overrides my replacement of the BLUFOR units (Not tested for OPFOR) I'm using Cameron McDonald's ACU dudes and when I disable all of True mods addons then the replacement will work again.
    It is due to "True1stPersonPOV". That addon is basically a for ALL units ingame, so it will conflict if you run other replacement units. Just disable that one addon and everything else should not be a problem.

    ---------------------

    Mirrors updated, thanks.
    That's too bad
    I was playing some missions with RACS and SLA replaced...

    But does this work with SLX mod ? At least the First person view...

    And can I ask where I am supposed to put the p3D files ? I would really like to make the view work with other addons



    Minsc will lead with blade and boot! Boo will take care of the details. - BG 2

  5. #15
    Quote Originally Posted by [b
    Quote[/b] ]It is due to "True1stPersonPOV". That addon is basically a for ALL units ingame, so it will conflict if you run other replacement units. Just disable that one addon and everything else should not be a problem.
    Is it possible to make it compatible with all replacements, I've played with the 1st person view and I really like it and would love to be able to have that with replacement addons.

  6. #16
    Master Gunnery Sergeant Salvatore_Lee's Avatar
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    Quote Originally Posted by (456820 @ July 13 2008,14:00)
    Is it possible to make it compatible with all replacements, I've played with the 1st person view and I really like it and would love to be able to have that with replacement addons.
    It would be actually cool if this would work with ALL addons

    Anyway great work

  7. #17
    Great work. ***


    Spoiler:

  8. #18
    USMC soldier (wich are used in warfar) doesn't have the new POV.
    the UltraZone

  9. #19
    Excellent work, thanks.

  10. #20

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