Dear Battleye developer Bastian and dear Arma Dediserver-developers,
as you might know, our community "arma-rpg.com" are running a Gameserver (placed second in the list) with one of the most played missions, called Sahrani-Life(reloaded).
We have both Battleye enabled and Sigchecking enabled, but still people CAN and DO HACK/CHEAT THE SHIT OUT OF THE SERVER, by spawning Bombs and stuff and destryoing everything.
This leads then sometimes that the whole Server crashes and can only be restarted by shell-console and the server-script (we using linux).
It was with most certainty this new KFC-Package:
<span style='color:red'>K F C link removed</span>
As you can read in this thread, you can bypass the sig-checking by placing the PBO in your addons-folder AFTER you joined, means when you already ingame.
This must be a joke right? Sigchecking ONLY check when joining but not after? Please FIX this.
Please, who ever is responsible for preventing this, DO IT!
Do not release a other version of the dedicated server/Battleye until you fixed this. We are so unbelievably annoyed by this.
This is so annoying, i am working from home and people annoys me every hour that the thing got hacked/cheated again - i have no time for this!
Please Please Please fix this!
Sorry for my harsh way of presenting this, but enough is enough....
Best Regards, Christian