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Thread: Request: Normal Map Generation

  1. #11
    First Lieutenant CameronMcDonald's Avatar
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    Quote Originally Posted by [b
    Quote[/b] ]well post your normal map here and lets see what youve got
    Couple of posts up.

    Everyone tempted to post another inane/useless/whogivesatoss topic in the A3 forum - here.

  2. #12
    dude....

    try this with the nm plugin..

    load the ps plugin created normal map

    doubicate
    set it to overlay and give it a gaussian blur (bout 1-2 pixel)

    dublicate this layer and give it another blur

    etc etc until you have about the same result.

    then merge all layers and run the normal map filter again.
    but with the option set to normalize only.

    done...

    you dont need stupid crazybump for that...

    Quote Originally Posted by [b
    Quote[/b] ]Yeah, but, crazybump does that for you.
    yea maybe... but you have more control on what youre doing..
    and derriving a ao map from a norma map is...
    laughable easy...

    and deriving a normal map to fake geometry just from the diffuse map is... not a good idea..
    you only do this for detailing and not faking geometry..




  3. #13
    Quote Originally Posted by (nephilim @ June 11 2008,11:36)
    dude....

    try this with the nm plugin..

    load the ps plugin created normal map

    doubicate
    set it to overlay and give it a gaussian blur (bout 1-2 pixel)

    dublicate this layer and give it another blur

    etc etc until you have about the same result.

    then merge all layers and run the normal map filter again.
    but with the option set to normalize only.

    done...

    you dont need stupid crazybump for that...
    I now see what you mean, it seems I've been setting the blur setting far too high previously and thus I got negative results with the overlay. With a 1 px one it comes out very nicely. Sweet, I really don't need crazybump now.
    Click here
    Spoiler:

  4. #14
    First Lieutenant CameronMcDonald's Avatar
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    That does give a good result. How many duplicate layers would you recommend usually? Just curious.

    EDIT - Cancel that, found it.




  5. #15
    Until it suits you of course

  6. #16
    You might want to check out ShaderMap, there's a free version as well as a better version that costs like $20 or something.
    Fire And Smoke for ArmA2: JTD_FireAndSmoke v0.2

    For better future effects addons, please vote for this ticket.

  7. #17
    Quote Originally Posted by (DMarkwick @ June 12 2008,12:04)
    You might want to check out ShaderMap, there's a free version as well as a better version that costs like $20 or something.
    I 2nd that, I use it as well, ShaderMap CL (command Line), produces much better results than nvidia plugin.. imho of course..
    BilOlson aka Storm

  8. #18
    First Lieutenant CameronMcDonald's Avatar
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    Aye, I agree, having tried it. It looks like we've got a winner, especially with the multilayering technique. Cheers, lads - it's a shload less turn-one-pixel-into-a-rivet-y than the plugin.

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