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Thread: Patch 1.14 Troubleshooting

  1. #101
    the following is very strange

    I have bought the gold edition one week ago; played two days online on original 1.08 version; went 'fine'.
    Now i install the 1.14 patch and suddenly i have an
    invalid cd key?
    Can anyone see what is happening here? How to fix this?
    Also i always see the message that i use altered files (ca) but i did not alter anything
    what is happening here

    thx

    ps im om vista64; duo core d6550; 2gig ram; raedon hd 3870

    >> i notice lot of vista users have problems; should vista be the reason why? it sure is not recommend on case! I try install on friends pc (on xp) and see how that goes ...
    advice still welcome




  2. #102
    Staff Sergeant Von Rundstedt's Avatar
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    I have a problem with v1.14 patch.

    I installed it and everything seems to be ok first, but when game (in-game) has been running for about 30-60 secs it crashes. This is what I get in ArmA.rpt

    Quote Originally Posted by [b
    Quote[/b] ]================================================== ===================
    == G:\Games\ArmA\ArmA.exe
    ================================================== ===================
    Exe version: Sat May 31 14:45:21 2008
    build 1.14.5256
    Cannot register unknown string STR_FILTER_BATTLEYE
    Cannot register unknown string STR_DIFF_DEATH_MESSAGES
    Cannot register unknown string STR_DIFF_NETWORK_STATS
    Cannot register unknown string STR_DIFF_VON_ID
    Warning Message: No entry 'bin\config.bin/CfgDifficulties/Regular/Flags.VonID'.
    Warning Message: []: '/' not an array
    Cannot evaluate '' - no file
    Warning Message: []: '/' not an array
    Cannot evaluate '' - no file
    Warning Message: No entry 'bin\config.bin/CfgDifficulties/Veteran/Flags.VonID'.
    Warning Message: []: '/' not an array
    Cannot evaluate '' - no file
    Warning Message: []: '/' not an array
    Cannot evaluate '' - no file
    ErrorMessage: Shaders not valid (mismatch of exe and data?)
    ================================================== =====
    Date: 05/31/08 ***Time: 14:59:52
    -------------------------------------------------------
    Exception code: C0000005 ACCESS_VIOLATION at 00000000
    Version 0.00.0
    Fault address: ***00000000 00:00000000 Unknown module

    Registers:
    EAX:01A9E068 EBX:00000001
    ECX:01A9E450 EDX:0080830C
    ESI:01C601D0 EDI:BB0565C1
    CS:EIP:001B:00000000
    SS:ESP:0023:0125E89C ***EBP:0125E8E4
    DS:0023 ***ES:0023 ***FS:003B ***GS:0000
    Flags:00010206
    ================================================== =====
    note: Minidump has been generated into the file F:\Documents and Settings\Jussi\Local Settings\Application Data\ArmA\ArmA.mdmp
    To be more accurate thats actually when I try to run buldozer, but very similiar comes out when I try to run game itself. It informs me also in .rpt "Unknown type of vertex shader". Buldozer gives error of VON.ID and "Shaders not valid (mismatch of exe or data?)" and refuses to open.

    Thoughts?

    EDIT: Solved




  3. #103
    I have a problem that nobody else has reported yet.

    After updating to 1.14, my game makes absolutely no sound at all anymore. I thought that maybe this is because of the FDF sound mod, but after isolating those files in another folder, the same problem persists.

    Everything else works just fine.

  4. #104
    First Lieutenant Manzilla's Avatar
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    Quote Originally Posted by (Manzilla @ May 27 2008,16:14)
    Quote Originally Posted by (Manzilla @ May 22 2008,06:30)
    I'm still getting the "out of memory" error, albeit not as consistently as version 1.12(which was by far the worst for me.) Now it seems to happen more randomly and less frequently but still makes it impossible to get immersed in a mission.

    Maxmem=512 doesn't work. vm108, pre-patch 1.12, made it go away.

    I'm running:

    Asus P5E3 Wi-fi mobo
    C2E 9650 3.0ghz
    4gb DDR3 1600hz
    8800GTS with 175.16 drivers
    Vista Ultimate 32bit

    Has anyone else figured out a fix for this?
    MadDogX,

    I've quoted my original post regarding the "Out of Memory" error/CTD I'm still getting in v1.14. It only happens with larger/busier missions, especially if I create a mission using Silola's DAC v2.0. It seems to depend on how many units/vehicles are present and depending on how many there is, I will CTD at different times after the start of a mission. If there's a ton of units/vehicles present it will CTD at the mission's start during DAC's initialization when it creates/places the units. Then I'll start up the Editor, reduce the amount of units/vehicles the mission has, preview it and then I can play a few minutes into the mission before CTD/Out of Memory occurs.

    It doesn't only happen with my own missions using DACv2.0. I've had it happen with False Prophet's It' War SP mission, the various versions of MrN's epic Dynamic War and others.

    With v1.12/v1.14 patch the CTD just happens out of the blue. Usually there's now slow down, stuttering or FPS drop; it just crashes with out warning. The Out of Memory CTD's rarely occurred until ArmA v1.09, and got worse in v1.11 and v1.12. In v1.14 it's a little more giving, i.e. I can play longer until a CTD and it seems I can add more units until it CTD's at the start of a mission.

    Finally, here's my a link to my DXDiag:

    http://pastebin.com/m797a5662

    If you have any ideas or suggestions I'm all ears.
    I'm trying this again until BIS or someone can give me some suggestions. I'm getting tired of these CTD out of Memory errors when my machine can handle anything. I've included all my info, can someone shed some light on some suggestions to fix these ridiculous CTD's. I've tried everything I can think of.
    (God damn bananas..... again)

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  5. #105
    I've not seen the previous posts, do you have a .RPT extract? THe last 100 lines, for example.
    I also have here and there some CTD (well, more CTD without -vm108 than with -vm108, apparently, and not the same cause anymore) after hours of game (last crash was after something like leaving the game up for 6+ hours in the same mission)
    I'd like to see if you have the same message as I have. Unfortunately I'm at work atm, I can't paste it here, will do it tonight.
    Whisper / Kalbuth / MrK
    ex-OFrP member.
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  6. #106
    First Lieutenant Manzilla's Avatar
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    Quote Originally Posted by (whisper @ June 02 2008,04:04)
    I've not seen the previous posts, do you have a .RPT extract? THe last 100 lines, for example.
    I also have here and there some CTD (well, more CTD without -vm108 than with -vm108, apparently, and not the same cause anymore) after hours of game (last crash was after something like leaving the game up for 6+ hours in the same mission)
    I'd like to see if you have the same message as I have. Unfortunately I'm at work atm, I can't paste it here, will do it tonight.
    Sure. Here it is.

    Quote Originally Posted by (Manzilla @ May 27 2008,16:14)
    Quote Originally Posted by (Manzilla @ May 22 2008,06:30)
    I'm still getting the "out of memory" error, albeit not as consistently as version 1.12(which was by far the worst for me.) Now it seems to happen more randomly and less frequently but still makes it impossible to get immersed in a mission.

    Maxmem=512 doesn't work. vm108, pre-patch 1.12, made it go away.

    I'm running:

    Asus P5E3 Wi-fi mobo
    C2E 9650 3.0ghz
    4gb DDR3 1600hz
    8800GTS with 175.16 drivers
    Vista Ultimate 32bit

    Has anyone else figured out a fix for this?
    MadDogX,

    I've quoted my original post regarding the "Out of Memory" error/CTD I'm still getting in v1.14. It only happens with larger/busier missions, especially if I create a mission using Silola's DAC v2.0. It seems to depend on how many units/vehicles are present and depending on how many there is, I will CTD at different times after the start of a mission. If there's a ton of units/vehicles present it will CTD at the mission's start during DAC's initialization when it creates/places the units. Then I'll start up the Editor, reduce the amount of units/vehicles the mission has, preview it and then I can play a few minutes into the mission before CTD/Out of Memory occurs.

    It doesn't only happen with my own missions using DACv2.0. I've had it happen with False Prophet's It' War SP mission, the various versions of MrN's epic Dynamic War and others.

    With v1.12/v1.14 patch the CTD just happens out of the blue. Usually there's now slow down, stuttering or FPS drop; it just crashes with out warning. The Out of Memory CTD's rarely occurred until ArmA v1.09, and got worse in v1.11 and v1.12. In v1.14 it's a little more giving, i.e. I can play longer until a CTD and it seems I can add more units until it CTD's at the start of a mission.

    Finally, here's my a link to my DXDiag:

    http://pastebin.com/m797a5662

    If you have any ideas or suggestions I'm all ears.
    Here's my .rpt file and my error/system info from previous posts, again.

    ArmA.rpt for lastest Out of Memory CTD:

    http://pastebin.com/m76edc58a




  7. #107
    Second Lieutenant
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    about sound problem i have one suggestion for creative X-fi user, i find that by turning off SVM off in game mode i started to get missing sound problem, this happen in intensive fire fight, but by turning svm back on the problem is fix
    I don't use a pump to scare somebody. I use a pump to shoot somebody.
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  8. #108
    after installing the patch i get "altered files found CA;DBE1" and can no longer join MP.

    (vista 64)

  9. #109
    Quote Originally Posted by (Casimir @ May 27 2008,12:41)
    I recently installed the 1.14 Patch, the patch is great but it seems that the cloud and sky textures have disapeared, i now have a monotone sky, any idea what the problem could be?
    Hey,

    I have the same problem with my sky. The Sun does not show up, neither do the clouds. If it is sunny out the sky is just blue, if it is overcast the sky is grey. This bug is very annoying and ruins a lot of the fun. I took some screens on my xfire to show you what i was talking about. Click for screens
    Thanks!

  10. #110
    Quote Originally Posted by (WDC4402 @ June 02 2008,21:57)
    after installing the patch i get "altered files found CA;DBE1" and can no longer join MP.

    (vista 64)
    i was sold illegal version; no trouble shooting for me anymore

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