I've been announcing the release for a while now. The moment is finally there.
NOTE: I'm releasing this on Solus his behalf. He was not able to release it him self at this point. He will also not be able to respond or help anyone at the moment.
######## DOWNLOAD #########Originally Posted by [b
Mirror @ armed-assault.de ***
Mirror @ Armed Assault.info
Mirror @ ArmAholic.com
Mirror @ ePrison.de
Mirror @ Assault Mission Studio
Official SLX patch 1.01
Official SLX patch 1.02
Official Wounds.pbo update
<span style='font-size:12pt;line-height:100%'>zSLX little update v3 - 1.29 MB</span>
This download does not include Solus his SLX Vehicles add-on, you can find that one here:
BIS Forum tread
#### Smoke Fix by thunderbird84 ####
To disable the heavy and unfriendly-CPU Smoke effects/Wind Effect and Tracers (In order to use SLX alongside with 3rd party Addons such as (SIX tracers or Madmatt Fx)):
1st Step:
- Unpbo 'slx_gl3'
- Open slx_gl3\f\SLX_GL3_Settings.sqf
- Scroll down until you find 'SLX_ShotFX = 3;'
- Set it to 0
- Convert the folder to .pbo and overwrite the original slx_gl3
2nd Step:
- Unpbo 'SLX_vehicleEffects'
- Open the 'config.cpp'
- Delete the following lines:
<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">
class Extended_Init_EventHandlers
{
class LandVehicle
{
SLX_VEHICLE_EFFECTS_INIT_LINE
};
class Air
{
SLX_VEHICLE_EFFECTS_INIT_LINE
// Start air effects on flying aircraft
SLX_VehicleEffects_Air_Wind="_this exec (SLX_VehicleEffects_Path+""s\SLX_A ir_Wind.sqs"");";
};
class Ship
{
SLX_VEHICLE_EFFECTS_INIT_LINE
};
};
// Vehicle damage effects
class Extended_Dammaged_EventHandlers
{
#define SLX_VEHICLE_EFFECTS_DAMMAGED_LINE SLX_VehicleEffects_Dammaged="_this spawn {_this call SLX_VehDmg}";
class LandVehicle
{
SLX_VEHICLE_EFFECTS_DAMMAGED_LINE
};
class Air
{
SLX_VEHICLE_EFFECTS_DAMMAGED_LINE
};
class Ship
{
SLX_VEHICLE_EFFECTS_DAMMAGED_LINE
};
};
class Extended_Hit_EventHandlers
{
class Plane
{
SLX_VehicleEffects_Hit="[_this select 0,""random"",damage (_this select 0)] spawn {_this call SLX_VehDmg}";
};
};
class Extended_Killed_EventHandlers
{
class Air
{
// aircraft crash effects
// SLX_VehicleEffects_Air_Killed="[_this select 0,""DeadCheck"",damage (_this select 0)] exec (SLX_VehicleEffects_Path+""s\SLX_D mg_Vehicle.sqs"")";
SLX_VehicleEffects_Air_Killed="[_this select 0,""DeadCheck"",damage (_this select 0)] spawn {_this call SLX_VehDmg}";
};
};
[/QUOTE]
- Save and convert the folder to .pbo, then overwrite the original file.
Regards,
TB
######### Installation #########
To install SLX Mod:
Copy the @SLX folder to your ArmA directory where your ARMA.exe is located. Then double click the "Start SLX.bat" file.
To install extra content:
Run the .bat files after extracting SLX to the ArmA folder. CA installer installs the Kegetys MP spectator script starter. Weapons installer installs SLX muzzle flashes.
To install updates:
Extract the update content on top of the existing content, then use the installer.
To edit the shortcut command line:
Find or make a shorcut to ArmA and right click it then select properties. Find the line that says "Target:" and has something like this:
"C:\ArmA\ARMA.EXE"
Then add -mod=@SLX on the end so it looks like this:
"C:\ArmA\ARMA.EXE" -mod=@SLX
Remember to keep the quotation marks in the same position. Then click apply and OK. You can also run other mods and disable the spash screen like this:
"C:\ArmA\ARMA.EXE" -nosplash -mod=@Addons;@SLX
Also remember that content in mods listed after the first mod will be used over the previous ones, so other installed replacement packs or configs cannot be used together.
Contact info:
You can contact me by PM on the Flashpoint1985.com forums as "Solus" or send e-mail to: md-k at pacbell dot net
Disclaimer and license:
USE AT YOUR OWN RISK. This is an unofficial addon, and is in no way connected with Bohemia Interactive or Codemasters. The maker of this software is not responsible for any harm that comes to anything resulting in the use of this software. All SLX releases are provided "as is" with no warranty or guarantee of support of any kind. All content in this addon made by SLX may be modified and used in any way with or without credit, except for parts that are under other licenses. SLX_ModWeapons is under the BIS models license. All content copyright by it's respective author(s).
######### Introduction #########
Here it is; SLX Mod for ArmA the public release.
This mod is made to enhance the gameplay, make the AI smarter, effects better and add's some new gameplay features as well. Solus has been working on this mod for over a year and before that he allready made some awesome stuff for OFP which is all used and enhanced for the release.
This mod is not made to enhance performance, but everything is as optimised as much as was possible.
This also is made for both SP as MP but is mostly tested in an SP ***or LAN environment and as was shown with the SLX_Vehicles release, there might be some errors in that area.
Though it's called the public release, you might stumble upon some errors.
To write down everything that's added or changed is not possible, it's just to much!
Yet here is a small portion of the more important features:
This means, battle's take longer. There will be more injured than died units. AI uses more tactics like suppressive fire, flanking and bounding overwatch. AI will not allways shoot at your direct position but will lay down some serious hell at your surroundings. And your entire ArmA experience will change.Originally Posted by [b
The mod is made so it's compatible with most, if not all, other add-ons.
You should be able to play all the campaign and SP missions, aswell as the CWR and QG campaign wit the mod. Yet there might be an unbalanced or unforseen error in a mission here and there.
######### MEDIA #########
Check out ArmAVidz Amazing SLX trailer:
YouTube: <span style='font-family:Century Gothic'><span style='font-size:11pt;line-height:100%'><span style='color:#695e4a'>SLX Release Trailer</span></span></span>
Vimeo Hi-Res:<span style='font-family:Century Gothic'><span style='font-size:11pt;line-height:100%'><span style='color:#695e4a'>SLX Release Trailer</span></span></span>
Filefront Download:<a href="http://files.filefront.com/SLX+Public+Release+Trailer/;10093310;/fileinfo.html
" target="_blank"><span style='font-family:Century Gothic'><span style='font-size:11pt;line-height:100%'><span style='color:#695e4a'>SLX Release Trailer</span></span></span></a>
FOR ADD-ON SITES: SLX Promo pack
######### KNOWN BUGS #########
<span style='font-size:13pt;line-height:100%'>Please check the Start_SLX.bat shortcuts in notepad or such a text editor, as Solus has placed some other mods in the Start_SLX.bat file</span>
-MP Lag with any type of smoke
-All add-ons are signed, but if you install SLX_Ca.bat and SLX_Muzzle_Flashes.bat you get unsigned Ca.pbo and Weapon.pboOriginally Posted by [b
please report any bugs or errors at the bugtracker NOTE: At the moment it's not possible to register so you need to post them as guest
[/QUOTE]Originally Posted by [b
Greets,
Para
PS: I hope I covered everything needed, this is first time I release anything.
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