I have tried that already and it still doesn't work. I'm sorry.Originally Posted by (SirGrey @ Feb. 09 2009,12:22)
I have tried that already and it still doesn't work. I'm sorry.Originally Posted by (SirGrey @ Feb. 09 2009,12:22)
Patchman123, have you tryed using the shortcut that comes with the mod?
Yes I have, but it still doesn't work.Originally Posted by (SirGrey @ Feb. 09 2009,17:10)
Could you tell me what is written in the shortcut's target field, please?
"F:\Program Files\Codemasters\Operation Flashpoint\FLASHPOINTRESISTANCE.EXE" -nosplash -nomap -mod=@MCM-SLXOriginally Posted by (SirGrey @ Feb. 09 2009,18:55)
You don't have any previous versions of the mod lurking in your OFP folder, do you? And you have the 1.96 patch, right?
I haven't used it for quite a while now, but you could try using the OFP Mod Launcher.
Here is the link: http://ofp.gamepark.cz/index.php?showthis=5684
Is this actually a problem? I have the exact same experience and I've not found it to be an issue. When I select a menu item, the ocean swell background animation appears. Is there really supposed to be some sort of movie (instead of the wallpaper)? WGL is another mod w/o any background animation - I figured this one ran along the same lines, in that regard.Originally Posted by (Patchman123 @ Feb. 08 2009,16:59)
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The problem is also that when you exit the mission creation module in the game, you're still moving around in the game itself. When you click the left mouse mouse button to access another module, you're firing your weapon in the game. I hear my weapon firing. I still see that I am in the game when click on another module. This shouldn't be happening in the game, it's as if there is no little animation movie to transition from one island to the next.Originally Posted by (Anguis @ Feb. 10 2009,15:33)
Yup, I get that, too, but I'm pretty sure it's not something you can fix (easily, at least afaik, which is not much. . .). I think it has to do with animations in the original addons folder (not res\addons). I've noticed it in other mods when island animations were in the mod's addons folder and not moved to the original addons folder (The issue is fixed when that move is made - I had to do this with the FDF mod, iirc).
I did just notice the note about new intro movies and music (I hadn't, before). I haven't seen any intro anim movies left in my mcm-slx addons folder, unfortunately.
All I can say is, if you look through this thread, you'll note additional issues with the mod that, hopefully, will get worked out.
"The problem is also that when you exit the mission creation module in the game, you're still moving around in the game itself."
I thought you were talking about the intro to the main menu.
This also happens to me, even with my game unmodded. I don't consider it to be a problem at all.