I bought this game while ago but just last week started playing through campaign and noticed that many missions are poorly scripted, for example in missions where you are suppose to blow bridge leading to Dolores and defend city against tank attack, in start of the mission you have no rifle ammo in the beginning of the mission, wtf no ammo not even single round? Then there is no noticement or end of mission, even if mission conditions aren't fulfilled. I killed all tanks and still mission wasn't ending, just becouse my Humwee was exploded by enemy fire and that Humwee was part of the ending script = poor mission scripting. I don't remember this kind of mission scripting bugs in OFP, missions were always ending if mission conditions wasn't right, but in ArmA you could be playing long time only to realize that you cannot accomplish that missions anymore becouse something in scripting was brokenI wonder is Queens Gambit better scripted than ArmA campaign?
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I wonder is Queens Gambit better scripted than ArmA campaign?
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