Yeah, I noticed that. I wonder why that is? I don't get the problem on my XP partition but do in Vista. So odd. I did another clean install and updated to 1.12. Only Vista has the issue. I am running 174.74 drivers on both.
Yeah, I noticed that. I wonder why that is? I don't get the problem on my XP partition but do in Vista. So odd. I did another clean install and updated to 1.12. Only Vista has the issue. I am running 174.74 drivers on both.
<span style=\'color:red\'>|TG|</span><span style=\'color:blue\'>AstroCat</span>
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<span style=\'color:blue\'><span style=\'font-size:8pt;line-height:100%\'>Home/Gaming PC:</span></span> <span style='color:black'>e8400~3.6Ghz/GA-X48-DQ6/G.SKILL 4GB/P182/(5x)Scythe S-FLEX fans/Corsair750TX/9800GX2/SB X-fi/WD6400AAKS 640GB/WD7500AAKS 750GB/SAMSUNG DVD±R SH-S203B/dualboot Vista64-XP</span>
i am having the same issue, i have SLI 8800 GTX, quad core system. I have these white flickering, it only seems to happen to me when i do ride in back in helo though. I def think it is an SLI issue, and i havent tried just running one card but i will and update ya, hopefully a patch will fix this issue.
is VSYNC forced off by chance?
Sudden Command Computer Repairs and Sales
VSARMY Dedicated ARMA MFCTI Server
Yes I have VSYNC forced off.
Seems a few people have picked up on several separate issues here that have the same result i.e. flicker and white/blackout.
Arma is not set up to run with dual graphics, that's for sure. Check out older threads in this section.
I have ATI crossfire on mine. Depressing as I built the machine for the sole purpose of the release of Arma. I checked the specs which stated ATI and Nvidia supported. But from this I assumed SLi would work as it was existing technology at the time of Arma development.
Also I assumed that SLi was just how the computer sorts normal graphic information, and didn't think that games would have to be specially written to incorporate this feature.
Indeed, when it works in Crossfire (1 in 10 times exiting to desktop then loading the game again) using the 'AFR-FriendlyD3D'.exe thingy it's bloody amazing! Even runs Sakaka al Jawf quite well.
There must be some boffin out there with huge frontal-lobes who has an answer to this problem. It's frustrating as it works so damn well when it does actually work.
Phew that was a year and a half of silent anguish over this issue vented on your thread. Thanks
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