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Thread: BattlEye problems

  1.   Click here to go to the next Developer post in this thread.   #51
    Quote Originally Posted by ($able @ Mar. 27 2008,03:53)
    @Dwarden: As I said many times, please ensure that this only happens with BE enabled (1.11 of course). Again, from what I have seen I can't confirm that players are losing connection due to BE (I have played on a 30 players server). I haven't seen a problem while desync wasn't 0 either. But yes, if the server is completely unreachable for 30 secs or more, players will get kicked - this shouldn't happen, but if it does, it really is a server problem. Could you maybe give me the name of that server so I can check myself?
    The join problem is known and about to be fixed by the ArmA devs.
    ofc it's 1.11 and nothing else ...
    the number of players randomly dropping off server is nearly zero w/o BE

    btw. may i ask / suggest for website area on official BattlEye site where is latest version build and date of release ...?

    in short something bit more informative la official PunkBuster website from EvenBalance ...

  2. #52
    BattlEye Developer
    Join Date
    Mar 22 2008
    Location
    Germany
    Posts
    564
    Author of the Thread
    Could you please give me the name of the server you experienced this on?

    Regarding version, BE doesn't really use a public one at the moment (only internal). It simply is not really needed. I also don't announce most updates for several reasons - only if there are notable significant changes.
    That said, more information will be added from time to time.

  3. #53
    Quote Originally Posted by ($able @ Mar. 27 2008,02:53)
    The join problem is known and about to be fixed by the ArmA devs.
    Well until this known problem is fixed, its not a useable option yet.
    Been Enabled on our servers "www.
    SuicidESquad.co.uk" only to get the reported disconnects by several users, and the impossible to connect issue.

  4. #54
    I can confilm what Dwarden is saying about BE kicking players from when we tested 4days ago. i did say that.

    What i noticed was an increase in desync when players joined and players geting kicked.

    I had many reports from admins on my server that BE was kicking people and once they got kicked they couldnt join. Server had some what 18+ players and they was down to 3 after BE kicked them.

    I aint tested the update of BE yet as my server is back on 108 and i only have 2gb ram and using 1.11 makes my ram hit 2gb. Maybe i test tomorrow with 1.11 on server

  5. #55
    BattlEye Developer
    Join Date
    Mar 22 2008
    Location
    Germany
    Posts
    564
    Author of the Thread
    Quote Originally Posted by [b
    Quote[/b] ]What i noticed was an increase in desync when players joined
    I was on your server for quite a while and I cannot confirm that. It was normal (~0) for most of the time (yes, sometimes desync goes up, but that has always been like that on any server).
    Once again, don't get me wrong, I don't say that you are lying, but it seems that people sometimes make false assumptions or are mixing up things when it comes to BE (like the memory leak). All I am looking for is facts.

    Quote Originally Posted by [b
    Quote[/b] ]I aint tested the update of BE yet as my server is back on 108 and i only have 2gb ram and using 1.11 makes my ram hit 2gb. Maybe i test tomorrow with 1.11 on server
    That'd be great.

  6. #56
    I'm running BE on three of our servers and havent had any issues with it, We had 26 players on our Coop server 2 days ago and only one dropped through a BE problem.

  7. #57
    Quote Originally Posted by (Aussie Dave @ Mar. 23 2008,07:03)
    .
    LOL i created your Avatar years ago





    Go Big or Go Home!

  8. #58
    Battleye is causing more problems then its worth. When playing on a private a server and I'm being kick left right and center for losing 1 packet. Extremely annoying considering we've tried to disable battleeye and yet it continues to run. Its intrusive and its stopping me playing online.

    6 times tonight because the shoddy program has stopped responding. One very unhappy customer




  9. #59
    I was just booted off a server because BE did not respond,no biggy, I played fro about 2 hrs
    we shall fight on the seas and oceans,we shall fight with growing confidence and growing strength in the air, we shall defend our Island, whatever the cost may be,we shall fight on the beaches,we shall fight on the landing grounds,we shall fight in the fields and in the streets,we shall fight in the hills,we shall never surrender

    Winston Churchill 4 June 1940

  10. #60
    Theres one problem that's pissing me off. I can't play on my own server but I want to keep BattlEye on it. The error I get is:

    This is on a fresh install of Windows, I reformatted because my new ATI Hd3870 graphics card arrived. Before the reformat I was running a 7950GT and never had problems with BattlEye.
    -i7 3770K @ 4.6GHz
    -16GB G.Skill DDR3-1600
    -Sapphire Radeon 7970 OC w/ GTX 260 Hybrid PhysX
    -Yamakasi Catleap Q270 SE @ 110Hz

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