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hi all i works actualy on one zombie mod and i have found one limit on zombies move a object Hinders movement of zombies.
for this i want add a moveTo comand logic but for this i need return a position of the target at my zombies.
in this logic [_human] has = at target and _x = zombies
i have tested this:
_logic=[_human]+setPosition;
_x moveTo _logic;
but a zombies d'ont move on a target position i have no error and d'ont understand why a zombies d'ont move on _human position.
whats a solution for _logic return a _human setposition at a zombies?
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