Trying to create a crater similar to BIS's. Basically a plane that follows the terrain. I've depbo'ed the BIS p3d (krater.p3d) and duplicated all the settings in O2, but my object doesn't follow the terrain contours. I assume the binarize process removed a property I'm unaware of.
Any solutions? Perhaps define the p3d as a road object inside visitor? (the BIS krater.p3d doesn't require this though).