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Thread: Problem with human shadow

  1. #1
    I have problem with human shadow, it looks like one on this screen from combat photography. I tried to use one from BIS sample model and one from Syndies mlods, they have same bug . Please maybe someone have working shadow lod for infantry unit or know how to correct this bug ...




  2. #2
    Chief Warrant Officer
    Join Date
    Sep 6 2001
    Location
    British Columbia, Canada
    Posts
    3,458
    topology -close
    or close polies by yourself
    [im]http://www.roughnecks.org/malboeuf/pissonTKC.gif[/img] >100kb
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  3. #3
    Sergeant
    Join Date
    Feb 15 2005
    Location
    Poland
    Posts
    163
    Author of the Thread
    I tried this way but its not working, shadow from bis model looks fine (no unclosed topology) but ther is still same bug on head :/
    [EDIT]
    Bug fixed




  4. #4
    Hi,

    I have encountered similar problems, it was solved after executing the three steps prescribed in the BIS Wiki ( BIS Wiki - Shadow LOD ), first select all with CTRL + A in the Shadow LOD and then:

    * Structure->Topology->findNonClosed
    * Structure->Triangulate
    * Surfaces->SharpEdge (U)

    Regards,

    Sander

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