Is it possible to import terrain meshes into armed assault and layer them with tiles from Google Earth?
The reason I ask is I have been doing this in flightsimX in realtime using a program called Tileproxy which works in the background with FSX and grabs the files from google earth then stores them on your HDD so that everytime you fly you get nice sharp photoreal images layered onto the terrain, add a high detailed mesh to this and the results are stunning.
Now I know that this isnt something that would be easy to do in arma or even possible as the placement of the landscape tiles would have to be done manually but I noticed someone did the Iran Iraq borders using google earth data and it got me wondering.
I have lots of meshes for FSX which have been taken from STRM data but they are in .BGL format and I couldnt get them to load into the wilbur program that Arma uses for terrain could they be converted?.
I have a good 10m mesh for Hawaii which looks amazing in FSX and I have a 19m Mesh for Gran canaria which is also superb and I cant help but look down in FSX when flying over Gran canaria thinking how good it would be if this was Armed assault and I could just launch a rocket.
Heres some video of me flying around some of the locations with high detail meshes using google earth tiles.
Looks really nice, but to get that into ArmA would be some really serious hard work and time.
As I've found and as others have already mentioned, just getting a normal map into ArmA is bad enough.
Don't get me wrong, it could be done. So long as you have a readable heightmap and the exact x-matching photorealistic picture file ... do-able ..... just not sure by who