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Thread: Quarantine

  1. #21
    Sergeant Major
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    Ok thanks for the feedback, i'm afraid that proplems with the buy menu and systems is perhaps some bugs with SPON_Money scripts, which is by spooner. I shall report back to him with the problems after i check over everything in the mission to see if it isn't any thing done wrong on my part.
    Did the 'Browse shops' action come up on the flags when you changed to english as well? or just the texts in the dialogs?

    As for the lag i may have to reduce the number a zombies spawned each time a player enters an area, OR reduce the number of players. Zombies should only spawn once when a player enters, but not spawn again when another player comes into the area whiles the first player is still present. They should also (along with civs and vehicles) delete when no players are present in the area.

    As for civs not being able to be rescued can you give me some more details? did the action to rescue them not show up or did it just not work when clicked? And reward for killing civs should be an easy fix, its just something i over looked.

    Thanks for testing again!
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  2. #22
    I saw a civillian and sprinted over to him like I usually do, the civillian was running in a rough small circle and no actions were on whatsoever.

    Nothing at all, as for the zombies spawning, I think the simple reason is that the zombies are being spawned all over the map because of the sheer amount of players and the fact that they are all spread out.

    Still great fun, what about a single player or cut down varient? Make it so player 1 is 'Squad leader' so people can play it alone, while at the same time getting the firepower of more than one person

    EDIT: Just one thing, what ammo does the desert eagle use? Most of the weapons have their respective ammo right above them but the 3 varients of desert eagle (Normal, silver and gold) dont have the ammo about, anyone help me out here? Thanks




  3. #23
    Sergeant Major
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    7Rnd_50_AE is the ammo for the Desert eagle, all the ammo in the list is done in alphabetic order, and it uses the class names of each ammo and weapon to display the name, this is fine but some times its unclear what ammo goes for what guns when it comes to addon weapons like RH pistols when some of the class names for the ammo doesn't reflect what gun its for.

  4. #24
    its a very fun mission so far just playing it in single player, a couple suggestions my only problem is choosing different weather options than just 24/7 fog, makes everything look bland and navigating sometimes frustrating. Shame i can't try it out in MP though because every coop server HAS to run Evo or Sahrani Life. would be awesome if someone could get a dedicated server up

  5. #25
    Sergeant Major
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    Ill look into weather options, my original plan for this was to have dynamic weather and time options so it will all change as the mission goes on, however iv only briefly looked into this and it seems that it could be difficult to sync the time and weather with all clients.(any help with this would be appreciated)

    As for lag solving i got 2 options, and id like to know what you guys would prefer? Either less zombies spawning in each area (could get boring and be too easy) or cut player numbers down to about 6 instead of 12? (less people to role play with)

    Edit:
    I just played a few sessions with people hosting the mission and there is really some awful lag, what appears to be happening is the spawn is repeatedly going off when a player is in an area. Even if its just one player in an area, the spawn just keeps spawning more and more zombies nad vehicles. Which shouldn't be the case, and doesn't happen in SP. I am no entirely sure how to solve this in less i complete tear out the current spawning system (that uses a modified coop essentials) and either make my own (lack of skill,take long time, hard) or find a new set of spawning scripts.

    If any scripting pros out there that would like to take a look feel free to unpbo and take a look at my messy setup.

    Also so far i havn't encountered any problems with buy menu my self apart from people failing to look at the map properly and driving to the green X's in the safe zone rather then the yellow flags at the boarder.

    And i have confirmed the rescue civ bug, no idea why that doesn't work either.




  6. #26
    Lol I can't get enough of this!

    I played with it a bit and added slow and fast zombies to the mix and had a blast!. I also added the swiss weapons and am trying to add those new SWAT guys. I can get them to buy vehicles but they can't enter? Any idea why not?

    Played with the time thing and added accelerated time script. It suck when you are on other side of island and it starts to get dark!

    Balsted a bunch of Zs and had to fall back to pistol stuck in a two story house waiting for help to drive up and me jump off to dive in the car to safety *** !

    This is great D.murphy man can't wait for update.

  7. #27


    Converted this over to shakra city I think its called. Now you have just one city to go thru and try and save ppl. Still a few errors to track down but all in all might be good to release soon.

  8. #28
    Staff Sergeant
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    We were playing this for a few hours the other night, a few questions though:

    1) Vehicles out in the middle of no-where, are they supposed to just randomly disappear on you while driving in them? This happened quite a few occasions and caused me to die and loose all my money (or most of it).

    2) Dead players, supposed to rise up as Zombies? I don't know if it was just a weird glitch, but a buddy and I were out in Ortego and he got killed, I moved to higher ground and a few minutes later, there goes his body running with the rest of the zombies towards me. If it was just a glitch, any way to make this happen more often? It was really freaky but cool

    3) Any plans to add in slow and fast Zombies? Or are you going for that whole "28 Days Later" rage virus fast-ass zombies?

    4) Please add more Zombie spawn zones, we were walking from the Smuggler's Point (because I wrecked our truck) all the way through the Airfield in North Parasio and then all around Parasio, found a vehicle, we didn't find ANY zombies until we got to Somato, where they came running out of the woods and almost killed us all. Maybe not add a bunch more spawn points, but some along the woods would make it even more intense.

    5) Any way to make an option where you either start at the base/border or you start out in the middle of no-where and have to get to the base/border?

    Also, a small typo/mistake in the briefing/map - there's not an "a" in the word "border" (not a big deal at all).

    But I have to say, this is the most fun I've had with ArmA with a small group of people.
    Ingame: 1stLt Mabes of the 31st MEU
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  9. #29
    Yes if u get killed by a Zombie you will come back as one.

    I edited the one i have to have slow and fast Zombies in it send me a pm with your email and I'll send it to you.

    As for the car thing we have to wait for D.murphy man.

    Keep reporting bugs here so it can addressed.

    I'm verry happy you and your guys had fun playing this! I hope it catches on more and we see full Zombie servers. *** *** ***

  10. #30
    Lol, I just dl'd it and, even though it runs really badly on my comp, it's completely awesome. Lol, I went out to the Quarantine zone, to head for the military base; and when I passed a forest, about 20 zombies just came running and annihilated me.

    It's a bit laggy for me, but it's really fun; now we just need something like this in OFP.

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