This is just proof that you can't please everyone.Originally Posted by (Lee_H._Oswald @ Dec. 14 2007,13:47)
I'll be nice and address your concerns.
1. I don't know what you consider to be "bad shadows/lighting", so I can't really cover that.
2. Texture loading is because I'm running FRAPS to record the video, and it tends to cause issues. It's not an innate aspect of ArmA for me, it only happens occasionally when recording with FRAPS for a long period of time
3. The "pimped" BMP is a script of ours that we're running in the mission, it's not a bug. It's happening because a person in the BMP is triggering the script repeatedly.
4. The "endboss" is a bug. Considering that you're looking at BETA TEST footage, the whole point is to discover things like that so they can be fixed.
I guess you can look at it as the glass being half empty if you want, but that's a pretty sorry way to live your life.
edit:
Zooming in irons isn't really unrealistic, but I don't want to turn this thread into a discussion of that, so I'll simply say that I disagree with you.Originally Posted by [b
The animation transitions in a lot of cases have been smoothed out. I can't give details on them because I'm not sure exactly which ones have changed, but the general movement feels a bit smoother now.
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. TS is easyer to use with bindings.



