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BilOlson

5th Special Forces Group

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I'm currently working on a 5th SFG addon. Well actually my "rendition" of 5th SFG for Arma. So not to look out of place with original game. All Operators are Bearded.

Some of the faces are from wipman's "ArmA Custom Faces For Free" thread found here.

(Just the bearded ones pg 26 & 27) Thanks Wipman, i did all the remaining beards in the pack myself. Configs and all retexturing by me of default BIS textures.

Looking for input preferably from someone with 1st hand knowledge, in a Group now or has been in a Group previously. I have scoured the internet for imformation/pics, have found quite a bit, read what feels like a thousand books from authors like T.Clancy w/ Carl Stiener, Robin Moore, R. Marcinko, Fredrick Forsythe, Richard M Dickinson, William Christie, etc. Pretty much all SF type reading material.

If this 12 man group is split up in two teams or even four, how is it decided who goes to which team? What if a USAF is embedded? Interpreter(s)?

Typical weapons for different MOS's?

12 Man (If this isn't correct please let me know)

============================

Detachment Commander 18A

Executive Officer 180A

Operations NCO/Team Sergeant 18Z

Intelligence & Operations NCO 18F

Weapons NCO 18B

Assistant Weapons NCO 18B

Engineer NCO 18C

Assistant Engineer NCO 18C

Medical NCO 18D

Assistant Medical NCO 18D

Communications NCO 18E

Assistant Communications NCO 18E

========================

Added Bonus:

USAF Combat Controller (LD)

Interpreter (Foreign)

Some Full size/low quality(to keep size down) screenshots:

Picture 1

Picture 2

Picture 3

Picture 4

Thanks in Advance for any help that I may get..Hope you enjoy them! Basically done except making sure loadouts are correct and any last minute texture(s) that are suggested or that I decide I don't like. Release pending last minute information that I need.

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