ArmAliens Mod v4.0
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What's new since 3.0:
-All UFOs now have working turrets.
-The Mothership has been greatly modified to improve performance and ingame experience.
-Plama grenades for Alien Infantry.
-Missing Addon Bug in some MP missions fixed.
-Two additional alien related MP missions, which both don't use this addon (as they were actually created way before this addon was made).
-"Demon" Alien Infantry, who attack at close quarters.
-Laser weaponary have decreased recoil.
-New Shielded and Stealth Aliens.
-Additional Game Logics, for greater customisation in Missions.
-Many other fixes including the "out of ammo" bug, "black texture" bug and much more.
Media (in order newest to oldest):
Now some pics:
Ryan_D: Config Work, project leader, conversion from OFP format.
Damarus: Creator of the Zabrak AddOn.
Sileny Murdock: Creator of the Murdock UFO addon.
Black Baron: Creator of the Blackhofen UFO addon.
Spad: Creator of the Laser Gun models and the Barracuda and Tigershark UFOs, also created many of the sounds used.
Solus: Creator of the Model used for the Alien Lifeforms.
IceBreakR: Modified the model made by Solus for use in this Addon. Created some of the Alien Skins.
Colonel Well: Created some of the Alien Skins.
Linker Split: Provided valuable help in getting turrets working.
D@VE: Created the Stealth and Shielded Aliens. Optimised some of the Models for use in ArmA. Completely to blame for the readme.