HuBBa 1 Posted February 25, 2002 Someone was asking about how to make a "clickmine" script. Ie. when you step on the mine, it sounds click and if you move anything it blows up. Here is a script that does just that: ; Anti Personel mine with a "click" =) ; Coder: [FILO] HuBBa ; ; Usage: add a trigger which is activated by anyone and name it something like "Trigger". ; In the activation field, call [Trigger] exec "clickmine.sqs"; ; Now.. if the soldier moves an inch after the klick sound, he's toast. ; Get the people inside the trigger _people = thislist select 0 _grunts = units _people ; Lets always use the first sod to activate the trigger. _grunt = _grunts select 0 ; Find out the starting position. _mx=getpos _grunt select 0 _my=getpos _grunt select 1 _mz=getpos _grunt select 2 ; Play the click playSound "MineTrigger" ~0.5 ; Main loop #Loop ; lets find out the current position _nx=getpos _grunt select 0 _ny=getpos _grunt select 1 ; if it has changed, badaboom ? (_mx-_nx) != 0 : goto "boom" ~0.1 ? (_my-_ny) != 0 : goto "boom" ~0.5 ; if not, lets continue checking. Goto "Loop" #Boom ; kill kill kill explosion = "Grenade" camCreate [_mx,_my,_mz] exit Make sure you have a sound availible for the actual klick sound. For how to do that, there are good info on several tutorials out there. Now.. things to do.. a way for another soldier to disarm it =) Enjoy, [FILO] HuBBa Share this post Link to post Share on other sites