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Thread: Ladders?

  1. #1
    I have now made 2 custom islands and on both i seem to have a problem with ladders.

    Ladders just dont work, no options to climb up.

    Any help on this one guys...what am i missing??

    Wedge

  2. #2
    I have now made 2 custom islands and on both i seem to have a problem with ladders.

    Ladders just dont work, no options to climb up.

    Any help on this one guys...what am i missing??

    Wedge
    if models are yours, then you should have configured the model not in the proper manner...

  3. #3
    negative...

    im talkin about the buildings in game with ladders...ie

    church
    tank garage
    factorys

    etc

    Anyone else had this problem or can help me??

  4. #4
    Master Gunnery Sergeant
    Join Date
    Dec 18 2005
    Location
    Adelaide, Australia
    Posts
    1,306
    I think this problem may be somehow caused by placed objects not correctly loading their config. It seems to be a problem on many custom islands/terrains.

    Allie posted similar issues in this thread.

    I can confirm that buildings placed on my terrains appear not to load their config correctly - they are not buildings as far as the nearestBuilding command is concerned and ladders do not work. A church I placed seemed not to ring bells on the hour either, although I'm not sure that particular church should. However, paths and destruction mode appeared to work, and the buildings seem to correctly be of class "house".



    [self-promotion]
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  5. #5
    You have to Binarize the wrp files. Pack the island with BinPBO from BIS and check the binarize box.
    I tried it with binarized and unbinarized islands in game, and ladders didn't work unbinarized. It takes some time, binpbo seems to check all p3d files you use. It also creates a log file with errors, for wrp files it has a lot, most them refer to some files in a poseidon directory that is not part of p:, I guess you can ignore them, but the ones refering to your wrp and p3d files might be helpful to fix bugs you didn't where there in the first place
    Also make sure to add *.rvmat to the "List of files to copy directly" field in options (I know *.wrp is there also, but wrp files get binarized anyway).

    If it works name your firstborns after me
    My addons/tools
    ArmA 2 tool: Generate English language Patch for vanilla and/or beta patched German ArmA2 Installs

    ArmA 1 Addon: Fix for BIS M119 and D30 Models (still not fixed by BIS in Patch 1.18)
    Download it at armaholic.com or armedassault.info.

  6. #6
    The ladder on the watertower works without binarizing the island, funny that others dont.
    I binarized an island with the first rc of the public tools, and the ingame map was bad, no buildings or objects were shown. Did they fix that?

  7. #7
    Quote Originally Posted by (Fitzee @ Nov. 15 2007,23:48)
    The ladder on the watertower works without binarizing the island, funny that others dont.
    I know. I tested with garaz_tank something, only worked binarized.

    Quote Originally Posted by (Fitzee @ Nov. 15 2007,23:48)
    I binarized an island with the first rc of the public tools, and the ingame map was bad, no buildings or objects were shown. Did they fix that?
    As far as I can tell they did, buildings show up on the map just like expected.

  8. #8
    The objects not showing was my own fault. I was copying my islands folder to a different drive and removing all source files(satmap, heightmap,etc) to reduce size, so binpbo wasnt finding the p3d files
    So now doing it on the default P: drive it found the p3d's so my ingame map is fine, however the ladders still didnt work. A quick look at the log file showed that theres no config class entries for any buildings on my map.
    Unraped the config in ca/buildings, the entries are there, but still got same result. Do we need to put the entries in the islands config ?

  9. #9
    I don't know, but I didn't add anything to the config with regards to the building

    I unraped all config.bin files in p: (mainly to study how things were done)
    i have a KKB directory in the p: root directory, and in KKB i have subfolders for the things i work on, the island is in kkbisland.
    To binarize the island BinPBO is setup like that:
    Addon Source Directory: p:\kkb\kkbisland
    Clear Temp: yes
    Binarize: yes
    Options:
    Files to copy directly:
    *.pac;*.paa;*.rtm;*.sqf;*.sqs;*.bikb;*.fsm;*.wss;* .ogg;
    *.wav;*.fxy;*.csv;*.html;*.lip;*.txt;*.wrp;*.bisur f;*.rvmat
    Path to Project Folder: p:\kkb
    Use Source Path: no
    Addon Prefix automatically: yes

    I got the message with config class entries in the logfile too, but only for buildings without ladders anyway.

    Which building you try to use? I'll check if it works here.




  10. #10
    I didnt have any results either yet, for example the watch tower called "hlaska.p3d" ladder wont work, whatever way i pack it.

    Allie

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