
Originally Posted by
[b
Quote[/b] ] Posted: Jan. 30 2008,01:44
hey, i've just got interesting idea how to make it easy way to make logic in playing Police!
Chief of the police can do lot of bonuses ( u will think out bonuses by ur self with others, for example can arrest other cops or can see all civs on the map and earn 3 times more money then others etc ). Any way, to become Chief of the police player must have more points then other police guys. Killing of wanted civs gives to police 1 point, arrest of wanted civs gives police officer 5 points. So, arrest is more profitable for cops now then just killing. Other way, killing of innocent civ will minus - 5 points and arrest of innocent civ will minus -1 point. If policeman has negative balance ( like +1 for killing wanted civ and -5 for killing innocent civ = -4 ) every -1 point means 1 minute in jail. In this case police will not be fooling around with stupid killings and arresting but they do all best to arrest crime )))
Also i'd advice to add KNOCK/HIT option for civs. U can hit somebody ( police ) without weapon by fist. It's kinda boxing, lol. In this case police will be asking to HANDS UP from far away because civ can hit police to face and take their weapon ))