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Thread: Sahrani Life

  1.   This is the last Developer post in this thread.   #1001
    Über Verwalter Placebo's Avatar
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    Quote Originally Posted by (Issetea @ Aug. 09 2008,21:06)
    The needed Server Side addon for newer versions is not downloadable, because we get told that some people still want to steal our code over and over again.
    If the addon/mission aren't downloadable then I'm not sure it's really appropriate for the mission to have a thread on the official Bohemia Interactive forums, people shouldn't have to jump through hoops to play your mission. I understand your concerns but my sole purpose for this forum is to the community as a whole.
    If someone reports an issue/complains about the Alpha etc, replying in the thread "dude it's an alpha" doesn't really help anyone! Point them to the Arma3 Alpha feedback tracker instead please!

    Please do not PM or Email me directly about your CD Key issues, follow the guidance in this thread instead.

  2. #1002
    Corporal
    Join Date
    Oct 20 2006
    Location
    Germany
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    You can download and host the whole client side addon pack and the whole client side mission. The only thing that is not downloadable is a single addon file which is only needed on the server in order to run the mission. Clients can download and host everything they need in order to play the mission.

    ---

    btw the page is online again and here is the new changelog for Sahrani Life 1.60

    - fixed: cop-vehicle interaction "check trunk" worked, but did not print a message
    - fixed: taxi mission error (very rare)
    - fixed: player gained too much money when selling resources via shop storage
    - fixed: bug in race script (when a player died or disconnected after he joined the race there was a script error)
    - fixed: speed radar hint showed up when a vehicle had the exact speed which was checked
    - fixed: cops don't lose holstered weapons when they die
    - added: In order to salvage a vehicle you need a truck (non addon version) or the Sigma "cooter" (addon version) to be within 20 meters of the vehicle you want to delete
    - added: Players are now able to place vehicles and weapons/magazines in some (not all) storages. This will enable the possibility of transporting (for example) your own vehicles in a truck.
    - changed: Respawn time system. The respawn time is now resetted whenever the player respawns. Everytime you kill an unwanted player or a cop, the time you need to respawn will increase by 30 seconds.
    - added: Hideout is saved. Even after a server restart.
    - added: Map on the top right corner of the sat cam which allows the player to teleport the camera by left clicking somewhere
    - fixed: Hideouts can not be build near a city anymore
    - fixed: Error when opening Parachute
    - added: Storages of factories are saved after server restart
    - fixed: A lot of different erros when stryker or hmmwv from the guild mission respawned
    - added: Login System with Username and Password
    - added: Job system
    - added: included Taxidriver, Delivery and Bus mission into the new job system
    - added: Job: Trucker (Fuel), Pilot


    Greetings,
    Issetea

  3. #1003
    Being a little precious arent we, if you dont want to allow servers to host it then take your mission and go elsewhere.

  4. #1004
    Are your servers still ddos'd? Only #4 is up.

    Personally I don't really mind him being protective of his game mode (I won't even call it a mission because its so much more...it's pretty much a new gamemode now). If you try out SL its obvious that a lot of time and work has gone into it. Earlier versions were more open, but I guess he got fed up of people taking his code or making dodgy edits and claiming it as their own work.

  5. #1005
    bs .. if you fear your stuff gets ripped you shouldnt be doing the modding/editing thing.

    Only reason i can see for this harsh behaviour is money!
    Draw as many ppl as you can, and somewhen, change your servers to be only accessible to paying users - clans do it so why not him

    REALISM! No, fuck that, FIRE THE LASER!

  6. #1006
    ----




  7. #1007
    to Issetea
    it's nice this thread is opened again. and i'm really happy ur mission doing great, i've been joining ur server a couple of times to play it. Unfortunately, u keep working on adding some not useful things and missing the general game play idea, so, as the result every time i was joining ur server all other players were doing chaotic movements and unreasonable killings. So, I didn't find 1.5 version any different from 1.0 .. it's still mission without any goals... unfortunately, i don't see 1.6 any different from 1.5 except some new features that not really making the mission any better.

    I'm going to try give u an idea how to improve it -

    Quote Originally Posted by [b
    Quote[/b] ] Posted: Jan. 30 2008,01:44
    hey, i've just got interesting idea how to make it easy way to make logic in playing Police!

    Chief of the police can do lot of bonuses ( u will think out bonuses by ur self with others, for example can arrest other cops or can see all civs on the map and earn 3 times more money then others etc ). Any way, to become Chief of the police player must have more points then other police guys. Killing of wanted civs gives to police 1 point, arrest of wanted civs gives police officer 5 points. So, arrest is more profitable for cops now then just killing. Other way, killing of innocent civ will minus - 5 points and arrest of innocent civ will minus -1 point. If policeman has negative balance ( like +1 for killing wanted civ and -5 for killing innocent civ = -4 ) every -1 point means 1 minute in jail. In this case police will not be fooling around with stupid killings and arresting but they do all best to arrest crime )))

    Also i'd advice to add KNOCK/HIT option for civs. U can hit somebody ( police ) without weapon by fist. It's kinda boxing, lol. In this case police will be asking to HANDS UP from far away because civ can hit police to face and take their weapon ))
    Quote Originally Posted by [b
    Quote[/b] ]Posted: Jan. 28 2008,02:42
    as I understood it's almost impossible to use standard objects on the Sahrani map for game options. For example - buying and selling houses. Well, there is another idea how to make it really cool - you can absolutely remove shops and workplaces but each person can build one factory ( like hideout ) per one city. Each factory will be giving the standard income. So, as many cities on the map as many factories can be build in the game. There must be one worker per factory who's gonna work there. You can get money ONLY when u personally take money from ur worker. Of course, factory can produce goods which one could be sold somewhere on central market but it's too complicated to make I guess. So, it should be very easy - 1 city - 1 factory - 1 worker - your income.

    If you want me to ask how could other people earn their money if only one factory per city allowed I can advise to make it possible to build also one store per city, one restaurant ... etc. Each structure gives it benefits or money. Small business gives less income then the big ones ( like factory )

    Concerning addon version of the SL - i'd advice to use ( or to make ) absolutely houses/roads/structures free island. So, people could join and build their own houses-factories-stores in different parts of island. In this case after hour of playing there will be player's cities
    P.S. and don't be stubborn. Don't u remember about Guilds? Every1 was telling u that it's useless thing with stupid name ...

  8. #1008
    Corporal
    Join Date
    Oct 20 2006
    Location
    Germany
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    Author of the Thread
    Sahrani Life 1.6 released today!

    New features and changes are:

    <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">
    - fixed&#58; cop-vehicle interaction &#34;check trunk&#34; worked, but did not print a message
    - fixed&#58; taxi mission error &#40;very rare&#41;
    - fixed&#58; player gained too much money when selling resources via shop storage
    - fixed&#58; bug in race script &#40;when a player died or disconnected after he joined the race there was a script error&#41;
    - fixed&#58; speed radar hint showed up when a vehicle had the exact speed which was checked
    - fixed&#58; cops don&#39;t lose holstered weapons when they die
    - added&#58; In order to salvage a vehicle you need a truck &#40;non addon version&#41; or the Sigma &#34;cooter&#34; &#40;addon version&#41; to be within 20 meters of the vehicle you want to delete
    - added&#58; Players are now able to place vehicles and weapons/magazines in some &#40;not all&#41; storages. This will enable the possibility of transporting &#40;for example&#41; your own vehicles in a truck.&#91;
    - changed&#58; Respawn time system. The respawn time is now resetted whenever the player respawns. Everytime you kill an unwanted player or a cop, the time you need to respawn will increase by 30 seconds.
    - added&#58; Hideout is saved. Even after a server restart.
    - added&#58; Map on the top right corner of the sat cam which allows the player to teleport the camera by left clicking somewhere
    - fixed&#58; Hideouts can not be build near a city anymore
    - fixed&#58; Error when opening Parachute
    - added&#58; Storages of factories are saved after server restart
    - fixed&#58; A lot of different erros when stryker or hmmwv from the guild mission respawned
    - added&#58; Login System with Username and Password&#91;
    - added&#58; Job system
    - added&#58; included Taxidriver, Delivery and Bus mission into the new job system
    - added&#58; Job&#58; Trucker &#40;Fuel&#41;, Pilot
    - fixed&#58; money did not get removed when being arrested
    - added&#58; When pressing &#34;Respawn&#34; while stunned, player will be arrested
    - fixed&#58; When defusing the same bomb multiple times, the player also received it multiple times
    - addon&#58; Added ATM machine &#40;for official Sahrani Life only&#41;
    - addon&#58; Added Signs&#58; Checkpoint ahead, Stop &#40;for official Sahrani Life only&#41;
    - addon&#58; Added speed bumps which will not make the vehicle explode, burn or destroy the wheels &#40;the wheels sometimes get hit, but not as often as with the roadblock&#41; &#40;for official sl only&#41;
    - addon&#58; Added Flashbang &#40;for official SL only&#41;
    - changed&#58; Workers are not allowed to carry weapons &#40;they directly drop them&#41;
    - changed&#58; Drugs disappear from hideout storage after reconnect
    - changed&#58; location of some flags
    - changed&#58; new intro
    [/QUOTE]

    You can download the addonpack <HERE>.

    Remember, the Sahrani Life team is still searching people who are familiar to 3D modeling or texturing. If you want to help, feel free to contact us at www.rp-mods.com or using Xfire (issetea) or icq (283776375).

  9. #1009
    Quote Originally Posted by [b
    Quote[/b] ]Remember, the Sahrani Life team is still searching people who are familiar to 3D modeling or texturing. If you want to help, feel free to contact us at www.rp-mods.com or using Xfire (issetea) or icq (283776375).
    who will want to help u if u ignore everybody? ))

    but i will try ur latest version, just curious what that mean -
    Quote Originally Posted by [b
    Quote[/b] ] added: Job: Trucker (Fuel), Pilot

  10. #1010
    Sahrani Life 1.61 released today&#33;

    New features and changes are:

    <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">
    - fixed&#58; Error when opening stat dialog using the main menu
    - added&#58; message when accepting truck job
    - fixed&#58; Player cannot enter a car when carrying too much anymore
    - changed&#58; Shop dialog does not reopen after something has been bought/sold &#40;it stays open&#41;
    - added&#58; illegal earnings&#58; when robbing the bank, the player gets illegal money &#40;player cannot buy with that money&#41;
    - changed&#58; bank rob money depends on the number of players who are ingame
    - fixed&#58; shops in training version
    - added&#58; animation when droping items
    - added&#58; added GSG9 sniper unit &#40;one slot&#41;
    - added&#58; dealer where the player can exchange the money
    - fixed&#58; Error when finisheing delivery mission
    - fixed&#58; Flashbang now works
    - fixed&#58; some unnecessary things were saved on the server
    - changed&#58; replaced drug buy and drug sell flags with real civilians &#40;immortal&#41;
    - added&#58; Player is able to pay money in order to reset respawn time &#40;civ hospital, cop flag&#41;
    - added&#58; if the player is tracked and rejoins the game, the tracker will stay
    - added&#58; drug buy dealer moves around &#40;with marker&#41;
    - changed&#58; Shop at workplace 3 is now named &#34;sell fish&#34;
    - changed&#58; Shop at farming area is now named &#34;sell wheat&#34;
    - Fixed&#58; Wrong message is shown when a storage can not carry an item
    - changed&#58; Vehicles which were constructed in a factory are now locked when they spawn
    [/QUOTE]

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