Added new entries:
Great read! Awesome that you guys are going the "community preview/test" route just like with TKOH. I can't wait to hear more about the multiplayer (hopefully addon download management) and the improvements and accessibility to the GUI. It's also good to hear that things like volumetric clouds are also used in A3 (and of course the more advanced flight dynamics from TKOH IIRC?).
Great read, great screenshots
Lighting looks good!
Excellent Read! Love the Alpha-Beta-Retail Release Plans. Huge step forward... i can smell a almost bug-free retail release then, which will truly skyrocket the sales - a good situation for BIS and for us Veterans.
I hope these plans are getting regularly covered by all the larger (online-)Game magazines.
Marek Spanel: [...] Every single element is well taught so that it fits together. So this is a significant change, because with ArmA 1 it was just random, really.
We made some units because we had to. There wasn't much passion from our side with the first ArmA, to be honest. This time it's different. (Videogamer.com Interview
Please BIS: Arma2 must become a TRUE MASTERPIECE - Not a middle-heavy catastrophe!
Gigabyte P67X-UD3-B3 Motherboard | Intel Core i7 2600k @ 4.0GHz | NVidia GeForce GTX770 4GB
16GB Corsair XMS3 1600Mhz RAM | Kingston HyperX SSD | ASUS Xonar D2X sound | be Quiet! 700W PSU | Windows 7 x64
Missed out on a few blog entries this week. So, added to the list are:
Last edited by colossus; Apr 20 2012 at 19:39. Reason: Added entry
While only semi-/un-official, its a quite good read nevertheless
If you enjoy my work and want to my support efforts doing this for a living,
please consider to become a patreon - Community Funded Modding!
(292 of 1000$ per month by 33 patrons reached for first tier)
Current projects: CUP, AiA TP, AiA SA, AiA HQ, IFA3
Help: Got a crash? Report it! What is the RPT log file?