If you get the following error when opening some rvmat files from within O2PE then you'll have to un-rapify the given rvmat and edit the values in a text editor manually.
once altered to your satisfaction you'll need to binarize the file back into an rvmat with the 'CfgConvertFileChng.exe' BIS tool...
also, trying to start the mateditor.exe directly and opening rvmat's that exhibit this problem won't get you there either and will most likely CTD you're O2 session...
Edit: on further testing there seems to be some problems around the use of the material editor plugin, default rvmat's supplied during tools installation (MatTemplates folder), CfgConvertFileChng.exe unrapifying & rapifying of said rvmat's and game content rvmat's...
have yet to quantify or identify exact issues...
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