We have identified an issue which causes users being disconnected when server has signature verification turned on, and either user has QG installed and server not, or the server has it and user has not.
Problem is the default handling of different data detected is stricter then intended, resulting in a kick of players which have different data compared to server, even when the data are signed.
As a temporary workaround, we ask all server admins to add following line into their server.cfg file:
onDifferentData="{}"
This will override the default handling of this situation, thus preventing the players being kicked.
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