You saw this days I'm trying use some models in OPF, now I can only say: well, I've ffsx mod, graa faces, i use graa faces in ffsx...
I modified some files for have the faces and in game menu, I see, in the select player face menu, all ok but when I start playing textures and models faces are strange, I will give you the screen...I modified some definitions in config.cpp file but the biggest problem is the follow: cpp2bin don't convert the definition
<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">
now I've the question: how can I use GRAA faces in FFSX mod? Now I will search how convert the files from cpp to bin but I don't know I fill find something....
plz, help me!
EDIT: I find the error: writing a number after the code line the converter will convert my file...what number I must insert? And, with the number, the converter, give me the error:
error on class: CfgFaces: #ifndef
in the line, I writed
<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">#ifndef ENABLE_BIS_FACES[/QUOTE]
why I've the error?
here's my ffsx2007\bin\editable\config.cpp file
here there's the screen of the error I've