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Thread: Evolution (Red+Blue)

  1. #71
    ok, I have some criticism, stop adding garbage to this mission. One other thing....maybe you could actually test the mission fully before releasing it to the public. This might lessen all the problems players will have during gameplay.

    @placebo.... I do believe what I have posted thus far ARE constructive criticism. Public opinion however will vary from person to person. BTW way, your suggestion was taken under advisement, and we decided your suggestion was ____ (you fill in the blank.)

    HBS out ***




  2. #72
    Can we erase harrybigsacks please?

    Ranger School - Make your own mission in game! Full MP support (Old ver)
    DooACS - Arma2 anti-cheat to protect your server, feared by cheaters

  3. #73
    Quote Originally Posted by (harrybigsacks @ Oct. 08 2007,20:43)
    everytime this guy releases a different version, the mission gets worse. I had a full server, (16) people and the mission kept freezing up after a town was cleared. First I thought it was my server provider, but it wasn't. The halo has constant errors. Not worth playing with all the errors. This mission was nice at V1.5. Too bad this version is the worse yet!
    you are prolly getting errors due to 3rd party addons on your server or client side stuff.

    try it vanilla.

    Quote Originally Posted by [b
    Quote[/b] ]ok, I have some criticism, stop adding garbage to this mission. One other thing....maybe you could actually test the mission fully before releasing it to the public. This might lessen all the problems players will have during gameplay.
    Tested on our server for 2-3 months, everything worked out fine.




  4. #74
    I'll look into the 3rd party addons.... Although I don't see how they pertains to this mission... Is this a glitch, or a bug of some kind?

    @doolittle, stop trying to instigate something...If you have something to say to me, say it, otherwise, mind your own business please.

    HBS




  5. #75
    Okay, hbs, when you say "stop adding garbage", how is that helpful? What parts are you talking about? Why would you also say, "maybe you should actually test the mission"? I'm sure he tried to the best of his ability. He's not a game company you know. Just a regular guy like you and me. So... take that into consideration.

  6. #76
    First of all, great job Kiljoy. ***We have been running it on our server for several days now with no crashes, and we allow mods and add ons. ***The few bugs we have found have all ready been reported, bots not disappearing, ***AH-1Z not reloading properly, but otherwise no major issues.

    Teamwork is of utmost important now, and you have to take the tower down quickly, and the AI are super tough and are amazing shots!

    We even had to post on our forums when someone got the first ICBM shot, of course that brought out the no nuke protestors.

    Again, great work.

  7. #77
    Just my 2 cents but i think that the AA is WAY too intense in the cities, maybe it would be better to put the Stinger/Strela soldiers with the shilka's? rather than with the squads, as basically any aircraft just get nailed as soon as they open fire on the cities.

    Also, on evo red, im not sure but, there may be a bug with the shilka's not respawning, as in one game they got taken out by an enemy aircraft at our own base, and then would not respawn, im not sure if its relevant or not but, they were in the default starting positions. Eventually we thought it may have been because they were in the same spot that they didnt spawn, so we moved the burnt out ones with satchel charges, but still no spawn. Would be good to have some AA of our own lol. Other than that, i have no problems at all, and its made for a much more interesting challenge for my clan.

    On another note, i think it might be interesting if u could make an option so that the enemy also only has infantry vehicles. Whether this was incorporated into "infantry" mode or another mode, I just think it would be a good idea, and maybe a good change to the game, as for now if u dont have AT, ur pretty much screwed.



    \"Seven Deadly Sins, Seven Ways To Win, Seven Holy Paths To Hell And Your Dream Begins, Seven Downward Slopes, Seven Bloodied Hopes, Seven are Your Burning Fires, Seven Your Desires...\" -Iron Maiden \"Moonchild\"

    <<<The Avatar is Mine&#33;&#33;&#33; Yes i Drew that&#33;&#33;&#33; suck at textures tho...

  8. #78
    I have tried running Evo Blue on Jolt but unfortunately it cannot last more than 24 hours before it crashes the server. It runs Evo 3 just fine.

    Here is what welcomes me after the server has crashed running Evo Blue:



    I have no idea if this is a dedi server bug or your mission that is causing it.

  9. #79
    Hi KillJoy&#33; Great Map&#33;&#33;&#33;

    Only 1 thing i did notice&#33; The dead reqruit AI dont get bury like the east dead soldiers. Is there a timer for them to disappear or something else&#33;&#33;.

    Thanks....

  10. #80
    Awesome, Awesome work Kiljoy&#33; It&#39;s like a breath of fresh air to work my way up the ranks again.

    In the future when some big, quality islands are released - this version would be excellent.

    I have experienced some desync online during AI reinforcements to cities but it cleared up, no crashes.

    Thanks for relieving my boredom, keep up the good work.

    Also, for Deady up above with the error - have you used the -maxmem=512 command in your shortcut? I had that same error and it cleared it up for me.




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