oyman 0 Posted October 3, 2007 So im making a rifle for Arma and was putting the zasleh proxy on the model. Now ingame it works like it should but it shows up around 2 feet down and 1 foot to the left. In the model I put the proxy following the BIS m16 model and its defined right in the config. I also noticed that after I make a pbo (after changing something in the config) it will show up in the right place. But If I mess with config and turn into a pbo it will show up in the wrong place like I said above. Share this post Link to post Share on other sites
rocket 9 Posted October 3, 2007 Quote[/b] ]But If I mess with config and turn into a pbo it will show up in the wrong place like I said above. This makes me think its a path issue, I often find if I have the paths a little screwed up (such as usec\ instead of \usec\ I have similar problems. Share this post Link to post Share on other sites
oyman 0 Posted October 3, 2007 This is what its going to <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">\ca\weapons\zasleh2_proxy Share this post Link to post Share on other sites
Lupus-WD- 0 Posted October 15, 2007 Make sure your addon has a GEO LOD with proper design (with mass set, convex components... ). Share this post Link to post Share on other sites
armored_sheep 56 Posted November 5, 2007 Possible problem in autocentering? If you place muzzleflash proxy well (check it by selecting proxy and menu View/show proxy objects) in O2 but weapon or muzzleflesh proxies dont have disabled centering in geometry lod (they miss autocenter=0 property) they might be missplaced in game. Share this post Link to post Share on other sites
Jackal326 1158 Posted November 5, 2007 Another option if you can't find a solution to this is to bypass the problem by including the zasleh as part of the model itself (i.e. modelled faces instead of a proxy). It doesn't fix the problem, but it should help bypass it. Share this post Link to post Share on other sites
oyman 0 Posted November 6, 2007 armored sheeps way worked. I thought about using the actual flash without proxy but never got to doing it. Share this post Link to post Share on other sites
madmedic 0 Posted November 23, 2007 Possible problem in autocentering? If you place muzzleflash proxy well (check it by selecting proxy and menu View/show proxy objects) in O2 but weapon or muzzleflesh proxies dont have disabled centering in geometry lod (they miss autocenter=0 property) they might be missplaced in game. Could you please explain this a little further? I am having the same problem with some weapons I am making using Syinides MLODS. (They dont actually HAVE geometry lods, so I guess I will have to make one) Where, exactly, do I need to put the "autocenter=0" property? Share this post Link to post Share on other sites