I've searched everything trying to get my roadways making sounds other than the default.
I have created a rvmat file:
<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">
surfaceInfo = "plate01.bisurf";
[/QUOTE]
and a bisurf file:
<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">
rough = 0.15;
dust = 0.1;
soundEnviron = "metal";
impact = "Impact_Metal";
isWater = "false";
[/QUOTE]
I tried adding this to both the LOD geometry and the Roadways, but alas - the sound is exactly the same when I walk on it to as it was before.
Any ideas?
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Solution was actually very easy.