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Thread: BushWars Mod

  1. #11
    Staff Sergeant
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    I must say this is great addon however in the Allouette when you shoot with the side guns the bullets don't seem to come from the gun but from the propeller sort of. You also should consider removing the need to "install" the GUI and instead make it as an addon. This is good because many don't want to have mods installed and want to have theme separate instead...
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  2. #12
    Quote Originally Posted by (the_shadow @ Sep. 30 2007,19:50)
    the choppers are very nice though, even if i think that the Alouette III with FNMAG has a bit high rate of fire...
    I think the high ROF makes it useful when engaging on the move and not only for covering during insertion/extraction.
    And the FN MAG do have the ability of 950/1000 rpm (without/with external feedaid) in RL so why not? ***


    Edit:
    @the_shadow
    Hörde att dom Hkp 4r som eventuellt gar till Nordic Battlegroup skall beväpnas (sidorna vid dörrarna + rampen). Man kanske skulle fraga vilket gastryck som föredras? Fast jag har knappt nan kontakt med lokala hemvärnare längre...

    Non-swedish speaking people don't have to worry, nothing important and not involving you. Just be happy. ***




  3. #13
    I played the BWM on BattleField Vietnam, and if it wasn't for the dumb AI, it would be my favorite mod for just screwing around. Never really was a fan of BFV, but that mod was creative and original.

    I'll definitely have to give this one a go. Looks nice from here.

  4. #14
    Staff Sergeant
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    I also noticed that the windows on the helis seem to be bulletproof...

  5. #15
    Quote Originally Posted by (Bonko the Sane @ Sep. 30 2007,10:30)
    Both my father and uncles were stationed in Angola in the mid 60's, im very glad you are releasing this mod for Arma, because the OFP screenies looked wonderful.
    Congrats to all, this mod has a lot of potential.
    I quote that in every way

  6. #16
    Quote Originally Posted by (MiG @ Sep. 30 2007,12:41)
    I know that Ebud has this idea long ago, almost since OFP beggining (for me, old times of Colonial Wars Mod). Go ahead, it is a great ideia.
    Just tested the choppers and units released so far and they are great, no bugs found
    This is Obmar's baby, I'm just tagging along

  7. #17
    Add one more to the list of fans. I'll be watching this one closely as well.

    Great job guys.

  8. #18
    Busy downloading right now. Brilliant! D'you think this could mean that Chimurenga/Rhodesia is just around the corner with all this model-making talent hard at work? Must go and blow the dust off Contact and Contact 2 in the bottom of the bookcase...

  9. #19
    Quote Originally Posted by (MiG @ Sep. 30 2007,17:41)
    Just tested the choppers and units released so far and they are great, no bugs found
    yup they are great, no doubt about it.
    But there are bugs.


    When you fire the mg inside the chopper, you see that the tracers do not come from the gun it self. They come from the air on left side.


    IMO i think the sounds are very low. Should be higher. Put a passing by alouette 3 with "flyheight 60" and you will hear it like as if it was far away from you Also the sound inside the chopper seems to be the same that the one outside, Same volume..

    Apart from the sounds and the tracers i can do loopings with it, something i could never do with a real alouette 3 (but that might be ArmA engine fault)

  10. #20
    You are right, i've said that after playing the demo mission. There are a few remaining bugs, already pointed i've noticed too (tracers, low sounds) and there are get in problems for player in alouette III but i believe this small bugs should be easy to fix.

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