How are called textures of blood for standard US soldiers ?
How are called textures of blood for standard US soldiers ?
search for wound maybe thats how they are called. I will look for it when I return home.Originally Posted by (YacieK @ Sep. 21 2007,14:46)
i won't tell you the exact textures... but i'll tell you the method by which you can find them yourself.
because you are looking for soldier textures...
1. extract the characters.pbo from the addons folder using either Eliteness or cpbo.
2. find the config.bin and extract that to config.cpp with either Eliteness or unrap.
3. open the config.cpp in a text editor.
4. look for the soldier classes you require. a suggestion is say 'class SoldierWB'.
5. look for a class called 'class Wounds' in this SoldierWB class.
*** this class refers to material files that define the wound textures for this particular character.
6. either open these .rvmat in the material editor in O2 or extract the contents of the rvmat files to text format and open them in a text editor.
7. in these rvmat files are the various textures that make up the wounds.
8. look at each texture file until you find the ones you are looking for...
eg. in the material file 'us_soldier_b_body_wound1.rvmat' are the following references to texture files...
*** *** ***us_soldier_ohrnute_wound1_nohq.paa
*** *** ***us_soldier_wound1_mc.paa
*** *** ***us_soldier_b_body_as.paa
*** *** ***us_soldier_wound1_smdi.paa
9. see the biki reference for the convention BIS uses for naming there various texture files. you of course do not have to follow this convention but it is advisable.
alright?
Hibernating (indefinitely/permanently/intermittently)... may respond to , possibly.
nice post Synide![]()
Thx Synide -![]()
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