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Thread: FFUR-SLX 2007 2.0

  1. #21

  2. #22
    Chief Warrant Officer Thunderbird's Avatar
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    Author of the Thread
    Thanks for the kind words!
    Quote Originally Posted by [b
    Quote[/b] ]An here is the OFP.Info Mirror :
    FFUR-SLX 2007 2.0 from OFP.info
    Thank you very much deadeye, that's very kind.
    Quote Originally Posted by [b
    Quote[/b] ]1. I run the replacement pack install, but when I run the
    "Launch the MOD.exe" it says that the pack is not installed.
    I press Enter - install, run it again and - it says- "replacement pack not installed".

    2. I managed to activate the Mod via the "-mod=" parameter. No resistance objects visible. (I only checked Madlen so far)
    My apologies for this little forgotten issue, Here is a hotfix which should figure it out: (Now you can simply run the Launcher included in the mod.
    Hotfix 2.01
    Quote Originally Posted by [b
    Quote[/b] ]Why was the Tunguska taken out? The US still has the M6.
    As stated in the previous thread, the Tunguska has been taken out because of compatibility issues between SLX/FFUR scripts with the original ones.
    Quote Originally Posted by [b
    Quote[/b] ]The faces are blured, this pics are with the same settings in FFSX 2007 2.0 and ofp vainilla(or whatever it's called)
    I'm sorry but I have no idea what is causing that,
    Fortunately this is barely noticeable.
    Quote Originally Posted by [b
    Quote[/b] ]When I get into an empty tank I'm in a turn out position. This causes problems with the T-62's gunner. As in the T-62 there is no turn out option for the gunner. (Not critical as far as I'm concerned but I still thought it should be reported)
    Even being minor, thanks for reporting it.
    Quote Originally Posted by [b
    Quote[/b] ]All the bugs I had problems with in the previous version have been fixed. Thanks.
    Heh, you are the welcome.

    regards,
    TB
    - Former FFUR MOD Leader (For Operation Flashpoint).
    - Long Live the French Army - Among the most professional armies in the world
    - Tweak ArmA II as much as you can, once tweaked, you will discover the real potential of this game simulator.

  3. #23
    Umbra Festinatio Shadow NX's Avatar
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    Seems it was a good idea to not deinstall OFP so far, if even half of the features work as written then this has all i ever wanted in ArmA ( exept the graphics ).

    Great work TB ( and all that worked on this project offcourse )!
    ----------Nunc id Vides, Nunc ne Vides---------

    --- Download AFRF Mod --- AFRF Mod wiki ---

  4. #24
    Chief Warrant Officer Thunderbird's Avatar
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    Author of the Thread
    Thanks for the kind words old friend, maybe time comes to switch to ArmA for further projects, heh.

    -First Post Updated.
    regards,
    TB

  5. #25
    Thanks for the hard work and continuous suppport for OFP.

    FFUR 2007

  6. #26
    Lance Corporal
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    Herefordshire, UK
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    Thanks TB,

    The Hotfix worked for me.

    Just an awesome job on this mod TB

  7. #27
    Thanks Tb. Ya now go work for arma and make it a better game
    John: You can't go around and kill everybody for no reason.
    T-800: Of course i'm a terminator.

  8. #28
    Quote Originally Posted by [b
    Quote[/b] ]My apologies for this little forgotten issue, Here is a hotfix which should figure it out: (Now you can simply run the Launcher included in the mod.
    Hotfix 2.01
    Works fine now...tnx for the hotfix TB.
    ...For the passion, for the glory, for the memories, for the money...You're a soldier, for your country,
    what's the difference,all the same...Far away from the land of our birth,We fly a flag in some foreign earth,
    We sailed away like our fathers before, These colours don't run, from cold bloody war...

  9. #29
    Master Gunnery Sergeant
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    Thanks again thunderbird awesome mod

    What does the hotfix fix ?




  10. #30
    Awesome, this sounds like a real keeper. Thanks to all of those involved in it's production.

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